minetest-game-subnasa/mods/auth_rx/changelog

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Revision History
----------------------
Version 2.1b (30-Jun-2018)
- initial beta version
- included code samples for basic login filtering
- included a command-line database import script
Version 2.2b (04-Jul-2018)
- added install option to database import script
- improved exception handling by AuthFilter class
- fixed parsing of number literals in rulesets
- fixed type-checking of try statements in rulesets
- included mod.conf and description.txt files
Version 2.3b (08-Jul-2018)
- general code cleanup of AuthFilter class
- moved datasets into separate directory of world
- added two more comparison operators for rulesets
- tweaked pattern matching behavior in rulesets
- changed database search method to use Lua regexes
- removed hard-coded file names from database methods
Version 2.4b (13-Jul-2018)
- moved Journal and AuthDatabase classes into library
- added rollback function to AuthDatabase class
- reworked journal audit to support rollback option
- better encapsulated database commit function
- allowed for STOPPED opcode during database update
- various changes to error and action messages
- moved command-line scripts to separate directory
- included script to rollback database via journal
- included script to extract debug log into journal
Version 2.5b (17-Jul-2018)
- implemented function parsing algorithm for rulesets
- simplified operand matching logic in rulesets
- improved transcoding of literals in rulesets
- added some basic functions for use by rulesets
- fixed validation of dataset names in rulesets
Version 2.6b (19-Jul-2018)
- introduced support for array literals in rulesets
- added array-related functions for use by rulesets
- localized references to transcoding functions
- registered chat command to control login filtering
- included support for disabling login filtering
- added reload function to AuthFilter class
- tweaked lexer to skip comments on ruleset loading
- added search function to AuthDatabase class
Version 2.7b (22-Jul-2018)
- implemented time and date datatypes for rulesets
- updated code samples with latest feature-set
- added time-related functions for use by rulesets
- added time-related variables for use by rulesets
- minor formatting fixes to source code
- optimized comparison algorithm in ruleset parser
Version 2.8b (24-Jul-2018)
- introduced support for numeric patterns in rulesets
- created polymorphic pattern-matching classes
- excluded time-zone offsets in time/date comparisons
- standardized timestamps for use in filter functions
- removed daylight saving time from preset variables
- updated comparison algorithm in ruleset parser
- passed preset variables array to filter functions
Version 2.9b (26-Jul-2018)
- implemented address datatype for rulesets
- added more helper functions for use by rulesets
- fixed missing syntax checks in ruleset parser
- developed and integrated AuthWatchdog class
- added meta-variables for stateful login filtering
Version 2.10b (29-Jul-2018)
- major code reorganization via multiple libraries
- removed extra variables from AuthFilter class
- developed interactive debugger for testing rulesets
- added optional debugger hooks in AuthFilter class
- allowed for overriding preset variables by debugger
- included line-number in results of login filter
- added missing preset variable needed by rulesets
Version 2.11 (04-Aug-2018)
- developed a command-line player analytics script
Version 2.12 (10-Aug-2018)
- better code consolidation of AuthFilter class
- reworked ruleset parser to support syntax changes
Version 2.13 (20-Aug-2018)
- developed in-game database management console
- combined generic filter functions into superclass
- updated debugger to use new GenericFilter class
- added flag for constant-value operands in rulesets
- simplified operand matching logic in rulesets
- optimized comparison algorithm in ruleset parser
- consolidated lookup tables of lexical analyzer
- fixed erroneous status message shown in debugger
- added support for per-player debugging sessions
- redesigned login filter APIs for new architecture
- switched order of return values in login filter
- various code refactoring and better comments
Version 2.13.0 (20-Jul-2023)
- nil player object check due problematic joins on incomplete auth process
- added missing depends formspecs (it work without in basics but, some commands needs)
- we will later aded formspecs checks to made optional
- init the files when are fresh install, still do not convert from auth.txt if previous
- improve the auth handler cos fails for recent versions of mineshit engine
- fix deprecation warnings for fails handler of authentication player on recent engine