* imported commit c32d5a0d5cdc8471208d30a2a9f37c2adb4ea1d9 from upstream
mobs_jam of minenux mod
* improved desription and readme about inclusion
* use settings for mesh vs texture maps, original mod uses txt file
related to https://codeberg.org/minenux/minetest-mod-mobs_water/issues/10
* added textures and models
* spawn tune up, more animals in the world and more monters in undergrounds
* penguin spawns more (was pretty rare found one) also permit to spawn in higer grounds
* rats spawns more but pretty more down, basically only in dungeons
* sheep spawns more due we need more lana, autodetect ethereal and put nodes to spawn
* tortoise spawns more
* wardog spawns more
* panda spawn not only in ethereal, also spawn in normal mods
* kitty spawn more frecuently, less rare
* mese monster and lava flan spwans more
* owl spawn more
* fire spirit can spawn now in lava also, and cave realms if detected
* cow spawns more
* more chicken and als permit to spawn ar the sea level too
* bee spawn little more but in more high levels
* bunny spawns more