Commit Graph

14 Commits (master)

Author SHA1 Message Date
mckaygerhard 16da62e7e4 Fix some placer nil checks
* backported upstream 70cf7a26fd
2024-04-24 17:01:58 -04:00
mckaygerhard 7590fea329 Fix Warning spam about use_texture_alpha
* Previously the alpha value in the nodedef indicated the transparency
  the water was actually rendered with. Now only the alpha in the texture
  is respected.
* Closes and fixes https://github.com/minetest/minetest_game/issues/2819
* Backported https://github.com/minetest/minetest_game/pull/2822
* this is the same as https://github.com/minetest/minetest_game/pull/2729
2024-04-24 16:18:26 -04:00
mckaygerhard 5461ae70b7 mods - mobs_jam chicken and pumba register egg not preceding with : 2024-04-23 13:36:35 -04:00
mckaygerhard d2d4a9fbb0 mods - mobs_jam - updated info, mobs water is the source 2024-04-23 13:35:55 -04:00
mckaygerhard 5012a47813 mods - mobs_jam - imported fish - tropical and clowfish from blert2112 modpack
* imported commit c32d5a0d5cdc8471208d30a2a9f37c2adb4ea1d9 from upstream
  mobs_jam of minenux mod
* improved desription and readme about inclusion
* use settings for mesh vs texture maps, original mod uses txt file
   related to https://codeberg.org/minenux/minetest-mod-mobs_water/issues/10
* added textures and models
2024-04-22 17:44:20 -04:00
mckaygerhard f01db14db8 mods - mod jam - allows old way to get boolean value, for tnt 2024-04-17 22:15:41 -04:00
mckaygerhard ce2add8d5b fix crash on balrog dead if not enabled tnt explosion
* closes https://codeberg.org/minenux/minetest-mod-mobs_balrog/issues/4
* backported upstream commit bf4b9521cd
2024-04-09 23:11:57 -04:00
mckaygerhard 841133e4ad mods - incorporate the final future boss - balrog
* 4fb57dd20a
* https://codeberg.org/minenux/minetest-game-subnasa/issues/2
* https://codeberg.org/minenux/minetest-game-subnasa/issues/3
2024-04-08 23:25:40 -04:00
mckaygerhard 46cf68008b fix mod path, fix detection of doomed mod, fix missing lava mobs
* modpath current mod name getting only works well with minetest 5.X
  so hardcoded into code to property work in older engines
* missing loading of mese monsters
* detection of mobs_doomed must be at same time of dmobs, cos
  boths provides same mobs
* update information on readme
2024-03-31 16:53:09 -04:00
mckaygerhard 011bcf1f64 register mod uses jam mod name event original mod name
* provides aliasing cos spawn and eggs and entities
  was not working due the naming conventions, this
  backported commit b719fa7af13a713b022ff4b848be4650b48b7e7c
  from b719fa7af1
2024-03-31 16:18:52 -04:00
mckaygerhard f6e62e403c chckien spawn also in grass 2024-03-31 02:34:18 -04:00
mckaygerhard b17db3b7e2 upgrade animal mobs part to 20240101 version, fixed bugs and tune it
* added settings to disable specific animals
* honey blocks and beehives aren't ground content
  closes https://codeberg.org/tenplus1/mobs_animal/pulls/1
  closes https://github.com/pandorabox-io/pandorabox.io#836
* Many node definitions seem to have not set is_ground_content to false,
  means jumping a ship near mapblocks that haven't been generated yet,
  can lead to loss of ships or at least parts of it.
* chickens eat seed on ground, so add farming dependency missing
* backported the have chance of chicken dropping a feather
* backported commit bf12043fdcab68acfef299e26b6896a918ce1512
  from bf12043fdc
* way to detect newer engines, for the sound_play extra parameter
  cherry picked from commit e644a1b52343c5c7e821d53c8b2f6dc9751a16fc
  backported from e644a1b523
  minetest.sound_play uses optional parameter only in 5.3+ so
  autodetectting for future uses
* add nil check to sheepy, fix warning msg when dye'ing sheep
2024-03-31 01:58:01 -04:00
mckaygerhard 88f32b7fe5 mobs_jam - optimize textures for mobiles 2023-08-06 22:18:00 -04:00
mckaygerhard e96fc05124 mobs and mobs_jam that mixed and resume mobs_animal+mobs_monster+mobs_doomed
* spawn tune up, more animals in the world and more monters in undergrounds
* penguin spawns more (was pretty rare found one) also permit to spawn in higer grounds
* rats spawns more but pretty more down, basically only in dungeons
* sheep spawns more due we need more lana, autodetect ethereal and put nodes to spawn
* tortoise spawns more
* wardog spawns more
* panda spawn not only in ethereal, also spawn in normal mods
* kitty spawn more frecuently, less rare
* mese monster and lava flan spwans more
* owl spawn more
* fire spirit can spawn now in lava also, and cave realms if detected
* cow spawns more
* more chicken and als permit to spawn ar the sea level too
* bee spawn little more but in more high levels
* bunny spawns more
2023-08-06 22:14:48 -04:00