sethome removed, in subnasa we must have a bed to stay safe place

This commit is contained in:
mckaygerhard 2023-06-11 03:25:45 -04:00
parent 0272899e9c
commit 8b6847f2ab
3 changed files with 0 additions and 128 deletions

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Minetest Game mod: sethome
==========================
See license.txt for license information.
Authors of source code
----------------------
sfan5 (MIT)

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sethome = {}
local homes_file = minetest.get_worldpath() .. "/homes"
local homepos = {}
local function loadhomes()
local input = io.open(homes_file, "r")
if not input then
return -- no longer an error
end
-- Iterate over all stored positions in the format "x y z player" for each line
for pos, name in input:read("*a"):gmatch("(%S+ %S+ %S+)%s([%w_-]+)[\r\n]") do
homepos[name] = minetest.string_to_pos(pos)
end
input:close()
end
loadhomes()
sethome.set = function(name, pos)
local player = minetest.get_player_by_name(name)
if not player or not pos then
return false
end
player:set_attribute("sethome:home", minetest.pos_to_string(pos))
-- remove `name` from the old storage file
local data = {}
local output = io.open(homes_file, "w")
if output then
homepos[name] = nil
for i, v in pairs(homepos) do
table.insert(data, string.format("%.1f %.1f %.1f %s\n", v.x, v.y, v.z, i))
end
output:write(table.concat(data))
io.close(output)
return true
end
return true -- if the file doesn't exist - don't return an error.
end
sethome.get = function(name)
local player = minetest.get_player_by_name(name)
local pos = minetest.string_to_pos(player:get_attribute("sethome:home"))
if pos then
return pos
end
-- fetch old entry from storage table
pos = homepos[name]
if pos then
return vector.new(pos)
else
return nil
end
end
sethome.go = function(name)
local pos = sethome.get(name)
local player = minetest.get_player_by_name(name)
if player and pos then
player:setpos(pos)
return true
end
return false
end
minetest.register_privilege("home", {
description = "Can use /sethome and /home",
give_to_singleplayer = false
})
minetest.register_chatcommand("home", {
description = "Teleport you to your home point",
privs = {home = true},
func = function(name)
if sethome.go(name) then
return true, "Teleported to home!"
end
return false, "Set a home using /sethome"
end,
})
minetest.register_chatcommand("sethome", {
description = "Set your home point",
privs = {home = true},
func = function(name)
name = name or "" -- fallback to blank name if nil
local player = minetest.get_player_by_name(name)
if player and sethome.set(name, player:getpos()) then
return true, "Home set!"
end
return false, "Player not found!"
end,
})

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License of source code
----------------------
The MIT License (MIT)
Copyright (C) 2014-2016 sfan5
Permission is hereby granted, free of charge, to any person obtaining a copy of this
software and associated documentation files (the "Software"), to deal in the Software
without restriction, including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and/or sell copies of the Software, and to permit
persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
For more details:
https://opensource.org/licenses/MIT