definition of settings of the game and allowed ones by defaults
* rovide game.conf and minetest.conf files with defualt settings values
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name = subnasa
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title = subnasa
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author = mckayshirou
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description = vanilla minetest with some minimal mods
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allowed_mapgens = v7
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disabled_settings = !enable_damage, creative_mode
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map_persistent = true
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minetest.conf
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103
minetest.conf
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# configuration file for subnasa
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## player related configs
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enable_pvp = true
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creative_mode = false
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enable_damage = true
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default_privs = interact, shout
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basic_privs = interact, shout
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only_peaceful_mobs = false
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give_initial_stuff = nil
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disallow_empty_password = false
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unlimited_player_transfer_distance = false
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player_transfer_distance = 1000
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enable_register_confirmation = false
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enable_mod_channels = false
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chat_message_format = @name: @message
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chat_message_max_size = 100
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chat_message_limit_per_10sec = 11.0
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chat_message_limit_trigger_kick = 80
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#chat_log_level = error
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movement_acceleration_default = 4
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movement_acceleration_air = 3
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movement_acceleration_fast = 15
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movement_speed_walk = 5
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movement_speed_crouch = 2.35
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movement_speed_fast = 25
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movement_speed_climb = 3
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movement_speed_jump = 5
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movement_liquid_fluidity = 0.8
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movement_liquid_fluidity_smooth = 0.1
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movement_liquid_sink = 10
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movement_gravity = 9.81
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rspawn.search_radius = 32
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rspawn.gen_frequency = 200
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rspawn.spawn_block = air
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rspawn.cooldown_time = 600
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rspawn.min_x = -20000
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rspawn.max_x = 20000
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rspawn.min_z = -20000
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rspawn.max_z = 20000
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## server as client related
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# name =
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# language =
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# main_menu_script =
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csm_restriction_flags = 1
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# csm_restriction_noderange = 0
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client_unload_unused_data_timeout = 400
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strip_color_codes = false
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server_side_occlusion_culling = true
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server_map_save_interval = 4
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sqlite_synchronous = 1
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ignore_world_load_errors = false
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## server defaults
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enable_protocol_compat = true
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strict_protocol_version_checking = false
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item_entity_ttl = 1800
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map_compression_level_net = 7
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kick_msg_shutdown = upsss.. waith/espera/ожидать
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kick_msg_crash = upsss.. waith/espera/ожидать ... ... ..
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ask_reconnect_on_crash = true
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high_precision_fpu = false
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num_emerge_threads = 0
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disable_anticheat = false
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deprecated_lua_api_handling = legacy
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## map game world generation
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world_start_time = 16999
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#fixed_map_seed = # needa special seed to use with large wood sources
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mg_name = v7
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water_level = 0
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max_block_generate_distance = 16
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mapgen_limit = 30999
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mg_flags = caves,dungeons,light,decorations,biomes,ores
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mgv7_spflags = mountains,ridges,floatlands,caverns
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# mgv7_mount_zero_level = 0
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mgv7_floatland_ymin = 2048
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mgv7_floatland_ymax = 10230
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mgv7_floatland_taper = 512
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mgv7_float_taper_exp = 2.0
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mgv7_floatland_density = -0.8
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mgv7_floatland_ywater = 700
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mgv7_cave_width = 3.01
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mgv7_large_cave_depth = -72
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# mgv7_small_cave_num_min = 0
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# mgv7_small_cave_num_max = 0
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# mgv7_large_cave_num_min = 0
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# mgv7_large_cave_num_max = 2
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mgv7_large_cave_flooded = 0.6
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mgv7_cavern_limit = -512
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mgv7_cavern_taper = 320
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mgv7_cavern_threshold = 0.6
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mgv7_dungeon_ymin = -30990
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mgv7_dungeon_ymax = 30990
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chunksize = 5
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dedicated_server_step = 0.099
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time_speed = 72
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year_days = 365
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