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minetest-game-subnasa
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mods
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mobs_jam
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depends.txt
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mobs and mobs_jam that mixed and resume mobs_animal+mobs_monster+mobs_doomed * spawn tune up, more animals in the world and more monters in undergrounds * penguin spawns more (was pretty rare found one) also permit to spawn in higer grounds * rats spawns more but pretty more down, basically only in dungeons * sheep spawns more due we need more lana, autodetect ethereal and put nodes to spawn * tortoise spawns more * wardog spawns more * panda spawn not only in ethereal, also spawn in normal mods * kitty spawn more frecuently, less rare * mese monster and lava flan spwans more * owl spawn more * fire spirit can spawn now in lava also, and cave realms if detected * cow spawns more * more chicken and als permit to spawn ar the sea level too * bee spawn little more but in more high levels * bunny spawns more
2023-08-06 21:20:38 -04:00
mobs
mods - incorporate the final future boss - balrog * https://codeberg.org/minenux/minetest-mod-mobs_jam/commit/4fb57dd20a124722d5bf9aac5a6009b056451410 * https://codeberg.org/minenux/minetest-game-subnasa/issues/2 * https://codeberg.org/minenux/minetest-game-subnasa/issues/3
2024-04-08 23:25:40 -04:00
default
upgrade animal mobs part to 20240101 version, fixed bugs and tune it * added settings to disable specific animals * honey blocks and beehives aren't ground content closes https://codeberg.org/tenplus1/mobs_animal/pulls/1 closes https://github.com/pandorabox-io/pandorabox.io#836 * Many node definitions seem to have not set is_ground_content to false, means jumping a ship near mapblocks that haven't been generated yet, can lead to loss of ships or at least parts of it. * chickens eat seed on ground, so add farming dependency missing * backported the have chance of chicken dropping a feather * backported commit bf12043fdcab68acfef299e26b6896a918ce1512 from https://codeberg.org/tenplus1/mobs_animal/commit/bf12043fdcab68acfef299e26b6896a918ce1512 * way to detect newer engines, for the sound_play extra parameter cherry picked from commit e644a1b52343c5c7e821d53c8b2f6dc9751a16fc backported from https://codeberg.org/tenplus1/mobs_animal/commit/e644a1b52343c5c7e821d53c8b2f6dc9751a16fc minetest.sound_play uses optional parameter only in 5.3+ so autodetectting for future uses * add nil check to sheepy, fix warning msg when dye'ing sheep
2024-03-31 01:58:01 -04:00
farming?
mobs and mobs_jam that mixed and resume mobs_animal+mobs_monster+mobs_doomed * spawn tune up, more animals in the world and more monters in undergrounds * penguin spawns more (was pretty rare found one) also permit to spawn in higer grounds * rats spawns more but pretty more down, basically only in dungeons * sheep spawns more due we need more lana, autodetect ethereal and put nodes to spawn * tortoise spawns more * wardog spawns more * panda spawn not only in ethereal, also spawn in normal mods * kitty spawn more frecuently, less rare * mese monster and lava flan spwans more * owl spawn more * fire spirit can spawn now in lava also, and cave realms if detected * cow spawns more * more chicken and als permit to spawn ar the sea level too * bee spawn little more but in more high levels * bunny spawns more
2023-08-06 21:20:38 -04:00
lucky_block?
intllib?
mods - incorporate the final future boss - balrog * https://codeberg.org/minenux/minetest-mod-mobs_jam/commit/4fb57dd20a124722d5bf9aac5a6009b056451410 * https://codeberg.org/minenux/minetest-game-subnasa/issues/2 * https://codeberg.org/minenux/minetest-game-subnasa/issues/3
2024-04-08 23:25:40 -04:00
tnt
fire
nether?
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