mckaygerhard 5b37aa6387 3d_armor - add nil check in armor.damage, partially fixes a bug
* add some check and backguard compatibility with older engines
  on each minetest loading time waith to 0.1
* backported "add nil check in `armor.damage`" from upstream
  https://github.com/minetest-mods/3d_armor/pull/109/files
* by example shields already set the valid part to wear in
  6eb492b09c/shields/init.lua (L24)
  with `armor.elements` but in 3darmor/init.lua there's no usage
  of the `armor.elements` table, just seems its taken from string
  configuration and convertered to table in line
  6eb492b09c/3d_armor/init.lua (L68)
  using `armor.config.set_elements` event the `armor.elements` variable,
  its a miracle that the mod still works as spected! puff
2023-08-06 01:34:25 -04:00
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nssf@5ad71feb22
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