minetest-game-nssg/mods/formspecs/init.lua

510 lines
16 KiB
Lua

--------------------------------------------------------
-- Minetest :: ActiveFormspecs Mod v2.6 (formspecs)
--
-- See README.txt for licensing and release notes.
-- Copyright (c) 2016-2019, Leslie Ellen Krause
--
-- ./games/just_test_tribute/mods/formspecs/init.lua
--------------------------------------------------------
print( "Loading ActiveFormspecs Mod" )
minetest.FORMSPEC_SIGEXIT = "true" -- player clicked exit button or pressed esc key (boolean for backward compatibility)
minetest.FORMSPEC_SIGQUIT = 1 -- player logged off
minetest.FORMSPEC_SIGKILL = 2 -- player was killed
minetest.FORMSPEC_SIGTERM = 3 -- server is shutting down
minetest.FORMSPEC_SIGPROC = 4 -- procedural closure
minetest.FORMSPEC_SIGTIME = 5 -- timeout reached
minetest.FORMSPEC_SIGSTOP = 6 -- procedural closure (cannot be trapped)
minetest.FORMSPEC_SIGHOLD = 7 -- child form opened, parent is suspended
minetest.FORMSPEC_SIGCONT = 8 -- child form closed, parent can continue
local afs = { } -- obtain localized, protected namespace
afs.forms = { }
afs.timers = { }
afs.session_id = 0
afs.session_seed = math.random( 0, 65535 )
afs.stats = { active = 0, opened = 0, closed = 0 }
afs.stats.on_open = function ( self )
self.active = self.active + 1
self.opened = self.opened + 1
end
afs.stats.on_close = function ( self )
self.active = self.active - 1
self.closed = self.closed + 1
end
-----------------------------------------------------------------
-- trigger callbacks at set intervals within timer queue
-----------------------------------------------------------------
do
-- localize needed object references for efficiency
local get_us_time = minetest.get_us_time
local timers = afs.timers
local t_cur = get_us_time( )
local t_off = -t_cur
-- step monotonic clock with graceful 32-bit overflow
local step_clock = function( )
local t_new = get_us_time( )
if t_new < t_cur then
t_off = t_off + 4294967290
end
t_cur = t_new
return t_off + t_new
end
afs.get_uptime = function( )
return ( t_off + t_cur ) / 1000000
end
minetest.register_globalstep( function( dtime )
--local x = get_us_time( )
local curtime = step_clock( ) / 1000000
local idx = #timers
-- iterate through table in reverse order to allow removal
while idx > 0 do
local self = timers[ idx ]
if curtime >= self.exptime then
self.counter = self.counter + 1
self.overrun = curtime - self.exptime
self.exptime = curtime + self.form.timeout
self.form.newtime = math.floor( curtime )
self.form.on_close( self.form.meta, self.form.player, { quit = minetest.FORMSPEC_SIGTIME } )
self.overrun = 0.0
end
idx = idx - 1
end
end )
end
-----------------------------------------------------------------
-- override node registrations for attached formspecs
-----------------------------------------------------------------
local on_rightclick = function( pos, node, player )
local nodedef = minetest.registered_nodes[ node.name ]
local meta = nodedef.before_open and nodedef.before_open( pos, node, player ) or pos
local formspec = nodedef.on_open( meta, player )
if formspec then
local player_name = player:get_player_name( )
minetest.create_form( meta, player_name, formspec, nodedef.on_close )
afs.forms[ player_name ].origin = node.name
end
end
local old_register_node = minetest.register_node
local old_override_item = minetest.override_item
minetest.register_node = function ( name, def )
if def.on_open and not def.on_rightclick then
def.on_rightclick = on_rightclick
end
old_register_node( name, def )
end
minetest.override_item = function ( name, def )
if minetest.registered_nodes[ name ] and def.on_open then
def.on_rightclick = on_rightclick
end
old_override_item( name, def )
end
-----------------------------------------------------------------
-- trigger callbacks during formspec events
-----------------------------------------------------------------
minetest.register_on_player_receive_fields( function( player, formname, fields )
local player_name = player:get_player_name( )
local form = afs.forms[ player_name ]
-- perform a basic sanity check, since these shouldn't technically occur
if not form or player ~= form.player or formname ~= form.name then return end
-- handle reverse-lookups of dropdown indexes
for name, keys in pairs( form.dropdowns ) do
if fields[ name ] then
fields[ name ] = keys[ fields[ name ] ]
end
end
form.newtime = os.time( )
form.on_close( form.meta, form.player, fields )
-- end current session when closing formspec
if fields.quit then
minetest.get_form_timer( player_name ).stop( )
afs.stats:on_close( )
if form.parent_form then
-- restore previous session
form = form.parent_form
afs.forms[ player_name ] = form
-- delay a single tick to ensure formspec updates are handled by client
minetest.after( 0.0, function ( )
form.on_close( form.meta, form.player, { quit = minetest.FORMSPEC_SIGCONT } )
end )
else
afs.forms[ player_name ] = nil
end
end
end )
-----------------------------------------------------------------
-- expose timer functionality within a helper object
-----------------------------------------------------------------
minetest.get_form_timer = function ( player_name, form_name )
local self = { }
local form = afs.forms[ player_name ]
if not form or form_name and form_name ~= form.name then return end
self.start = function ( timeout )
if not form.timeout and timeout >= 0.5 then
local curtime = afs.get_uptime( )
form.timeout = timeout
table.insert( afs.timers, { form = form, counter = 0, oldtime = curtime, exptime = curtime + timeout, overrun = 0.0 } )
end
end
self.stop = function ( )
if not form.timeout then return end
form.timeout = nil
for i, v in ipairs( afs.timers ) do
if v.form == form then
table.remove( afs.timers, i )
return
end
end
end
self.get_state = function ( )
if not form.timeout then return end
for i, v in ipairs( afs.timers ) do
local curtime = afs.get_uptime( )
if v.form == form then
return { elapsed = curtime - v.oldtime, remain = v.exptime - curtime, overrun = v.overrun, counter = v.counter }
end
end
end
return self
end
-----------------------------------------------------------------
-- parse specialized formspec elements and escapes codes
-----------------------------------------------------------------
local _
local function is_match( str, pat )
-- use array for captures
_ = { string.match( str, pat ) }
return #_ > 0 and _ or nil
end
local function escape( str )
return string.gsub( str, "\\.",
{ ["\\]"] = "\\x5D", ["\\["] = "\\x5B", ["\\,"] = "\\x2C", ["\\;"] = "\\x3B" } )
end
local function unescape( str, is_raw )
return string.gsub( str, "\\x..",
{ ["\\x5D"] = "\\]", ["\\x5B"] = "\\[", ["\\x2C"] = "\\,", ["\\x3B"] = "\\;" } )
end
local function unescape_raw( str, is_raw )
return string.gsub( str, "\\x..",
{ ["\\x5D"] = "]", ["\\x5B"] = "[", ["\\x2C"] = ",", ["\\x3B"] = ";" } )
end
local function parse_elements( form, formspec )
formspec = escape( formspec )
form.dropdowns = { } -- reset the dropdown lookup
-- dropdown elements can optionally return the selected
-- index rather than the value of the option itself
formspec = string.gsub( formspec, "dropdown%[(.-)%]", function( params )
if is_match( params, "^([^;]*;[^;]*;([^;]*);([^;]*);[^;]*);([^;]*)$" ) then
local prefix = _[ 1 ]
local name = _[ 2 ]
local options = _[ 3 ]
local use_index = _[ 4 ]
if use_index == "true" then
form.dropdowns[ name ] = { }
for idx, val in ipairs( string.split( options, ",", true ) ) do
form.dropdowns[ name ][ unescape_raw( val ) ] = idx -- add to reverse lookup table
end
return string.format( "dropdown[%s]", prefix )
elseif use_index == "false" or use_index == "" then
return string.format( "dropdown[%s]", prefix )
else
return "" -- strip invalid dropdown elements
end
end
return string.format( "dropdown[%s]", params )
end )
-- hidden elements only provide default, initial values
-- for state table and are always stripped afterward
formspec = string.gsub( formspec, "hidden%[(.-)%]", function( params )
if is_match( params, "^([^;]*);([^;]*)$" ) or is_match( params, "^([^;]*);([^;]*);([^;]*)$" ) then
local key = _[ 1 ]
local value = _[ 2 ]
local type = _[ 3 ]
if key ~= "" and form.meta[ key ] == nil then
-- parse according to specified data type
if type == "string" or type == "" or type == nil then
form.meta[ key ] = unescape_raw( value )
elseif type == "number" then
form.meta[ key ] = tonumber( value )
elseif type == "boolean" then
form.meta[ key ] = ( { ["1"] = true, ["0"] = false, ["true"] = true, ["false"] = false } )[ value ]
end
end
end
return "" -- strip hidden elements prior to showing formspec
end )
return unescape( formspec )
end
-----------------------------------------------------------------
-- open detached formspec with session-based state table
-----------------------------------------------------------------
minetest.create_form = function ( meta, player_name, formspec, on_close, signal )
-- short circuit whenever required params are missing
if not player_name or not formspec then return end
if type( player_name ) ~= "string" then
player_name = player_name:get_player_name( )
end
local form = afs.forms[ player_name ]
-- trigger previous callback before formspec closure
if form then
minetest.get_form_timer( player_name, form.name ).stop( )
if signal ~= minetest.FORMSPEC_SIGSTOP then
form.on_close( form.meta, form.player, { quit = signal or minetest.FORMSPEC_SIGPROC } )
end
if signal ~= minetest.FORMSPEC_SIGHOLD then
form = nil
afs.stats:on_close( )
end
end
-- start new session when opening formspec
afs.session_id = afs.session_id + 1
form = { parent_form = form }
form.id = afs.session_id
form.name = minetest.get_password_hash( player_name, afs.session_seed + afs.session_id )
form.player = minetest.get_player_by_name( player_name )
form.origin = string.match( debug.getinfo( 2 ).source, "^@.*[/\\]mods[/\\](.-)[/\\]" ) or "?"
form.on_close = on_close or function ( ) end
form.meta = meta or { }
form.oldtime = math.floor( afs.get_uptime( ) )
form.newtime = form.oldtime
afs.forms[ player_name ] = form
afs.stats:on_open( )
minetest.show_formspec( player_name, form.name, parse_elements( form, formspec ) )
return form.name
end
minetest.update_form = function ( player, formspec )
local pname = type( player ) == "string" and player or player:get_player_name( )
local form = afs.forms[ pname ]
if form then
form.oldtime = math.floor( afs.get_uptime( ) )
minetest.show_formspec( pname, form.name, parse_elements( form, formspec ) )
end
end
minetest.destroy_form = function ( player, signal )
local pname = type( player ) == "string" and player or player:get_player_name( )
local form = afs.forms[ pname ]
if form then
minetest.close_formspec( pname, form.name )
minetest.get_form_timer( pname ):stop( )
if signal ~= minetest.FORMSPEC_SIGSTOP then
form.on_close( form.meta, form.player, { quit = signal or minetest.FORMSPEC_SIGPROC } )
end
afs.stats:on_close( )
afs.forms[ pname ] = nil
end
end
-----------------------------------------------------------------
-- trigger callbacks after unexpected formspec closure
-----------------------------------------------------------------
minetest.register_on_leaveplayer( function( player, is_timeout )
local pname = player:get_player_name( )
local form = afs.forms[ pname ]
if form then
minetest.get_form_timer( pname, form.name ).stop( )
form.newtime = os.time( )
form.on_close( form.meta, form.player, { quit = minetest.FORMSPEC_SIGQUIT } )
afs.stats:on_close( )
afs.forms[ pname ] = nil
end
end )
minetest.register_on_dieplayer( function( player )
local pname = player:get_player_name( )
local form = afs.forms[ pname ]
if form then
minetest.get_form_timer( pname, form.name ).stop( )
form.newtime = os.time( )
form.on_close( form.meta, form.player, { quit = minetest.FORMSPEC_SIGKILL } )
afs.stats:on_close( )
afs.forms[ pname ] = nil
end
end )
minetest.register_on_shutdown( function( )
for _, form in pairs( afs.forms ) do
minetest.get_form_timer( form.player:get_player_name( ), form.name ).stop( )
form.newtime = os.time( )
form.on_close( form.meta, form.player, { quit = minetest.FORMSPEC_SIGTERM } )
afs.stats:on_close( )
end
afs.forms = { }
end )
-----------------------------------------------------------------
-- display realtime information about form sessions
-----------------------------------------------------------------
minetest.register_chatcommand( "fs", {
description = "Display realtime information about form sessions",
privs = { server = true },
func = function( pname, param )
local page_idx = 1
local page_size = 10
local sorted_forms
local get_sorted_forms = function( )
local f = { }
for k, v in pairs( afs.forms ) do
table.insert( f, v )
end
table.sort( f, function( a, b ) return a.id < b.id end )
return f
end
local get_formspec = function( )
local uptime = math.floor( afs.get_uptime( ) )
local formspec = "size[9.5,7.5]"
.. default.gui_bg
.. default.gui_bg_img
.. "label[0.1,6.7;ActiveFormspecs v2.6"
.. string.format( "label[0.1,0.0;%s]label[0.1,0.5;%d min %02d sec]",
minetest.colorize( "#888888", "uptime:" ), math.floor( uptime / 60 ), uptime % 60 )
.. string.format( "label[5.6,0.0;%s]label[5.6,0.5;%d]",
minetest.colorize( "#888888", "active" ), afs.stats.active )
.. string.format( "label[6.9,0.0;%s]label[6.9,0.5;%d]",
minetest.colorize( "#888888", "opened" ), afs.stats.opened )
.. string.format( "label[8.2,0.0;%s]label[8.2,0.5;%d]",
minetest.colorize( "#888888", "closed" ), afs.stats.closed )
.. string.format( "label[0.5,1.5;%s]label[3.5,1.5;%s]label[6.9,1.5;%s]label[8.2,1.5;%s]",
minetest.colorize( "#888888", "player" ),
minetest.colorize( "#888888", "origin" ),
minetest.colorize( "#888888", "idletime" ),
minetest.colorize( "#888888", "lifetime" )
)
.. "box[0,1.2;9.2,0.1;#111111]"
.. "box[0,6.2;9.2,0.1;#111111]"
local num = 0
for idx = ( page_idx - 1 ) * page_size + 1, math.min( page_idx * page_size, #sorted_forms ) do
local form = sorted_forms[ idx ]
local player_name = form.player:get_player_name( )
local lifetime = uptime - form.oldtime
local idletime = uptime - form.newtime
local vert = 2.0 + num * 0.5
formspec = formspec
.. string.format( "button[0.1,%0.1f;0.5,0.3;del:%s;x]", vert + 0.1, player_name )
.. string.format( "label[0.5,%0.1f;%s]", vert, player_name )
.. string.format( "label[3.5,%0.1f;%s]", vert, form.origin )
.. string.format( "label[6.9,%0.1f;%dm %02ds]", vert, math.floor( idletime / 60 ), idletime % 60 )
.. string.format( "label[8.2,%0.1f;%dm %02ds]", vert, math.floor( lifetime / 60 ), lifetime % 60 )
num = num + 1
end
formspec = formspec
.. "button[6.4,6.5;1,1;prev;<<]"
.. string.format( "label[7.4,6.7;%d of %d]", page_idx, math.max( 1, math.ceil( #sorted_forms / page_size ) ) )
.. "button[8.4,6.5;1,1;next;>>]"
return formspec
end
local on_close = function( meta, player, fields )
if fields.quit == minetest.FORMSPEC_SIGTIME then
sorted_forms = get_sorted_forms( )
minetest.update_form( pname, get_formspec( ) )
elseif fields.prev and page_idx > 1 then
page_idx = page_idx - 1
minetest.update_form( pname, get_formspec( ) )
elseif fields.next and page_idx < #sorted_forms / page_size then
page_idx = page_idx + 1
minetest.update_form( pname, get_formspec( ) )
else
local player_name = string.match( next( fields, nil ), "del:(.+)" )
if player_name and afs.forms[ player_name ] then
minetest.destroy_form( player_name )
end
end
end
sorted_forms = get_sorted_forms( )
minetest.create_form( nil, pname, get_formspec( ), on_close )
minetest.get_form_timer( pname ).start( 1 )
return true
end,
} )