minetest-game-nssg/mods/ethereal/crystal.lua

320 lines
7.8 KiB
Lua

local S = ethereal.intllib
-- Crystal Spike (Hurts if you touch it)
minetest.register_node("ethereal:crystal_spike", {
description = S("Crystal Spike"),
drawtype = "plantlike",
tiles = {"ethereal_crystal_spike.png"},
inventory_image = "ethereal_crystal_spike.png",
wield_image = "ethereal_crystal_spike.png",
paramtype = "light",
light_source = 7,
sunlight_propagates = true,
walkable = true,
damage_per_second = 1,
groups = {cracky = 1, falling_node = 1, puts_out_fire = 1, cools_lava = 1},
sounds = default.node_sound_glass_defaults(),
selection_box = {
type = "fixed", fixed = {-5 / 16, -0.5, -5 / 16, 5 / 16, 0, 5 / 16}
},
node_box = {
type = "fixed", fixed = {-5 / 16, -0.5, -5 / 16, 5 / 16, 0, 5 / 16}
}
})
-- Crystal Ingot
minetest.register_craftitem("ethereal:crystal_ingot", {
description = S("Crystal Ingot"),
inventory_image = "ethereal_crystal_ingot.png",
wield_image = "ethereal_crystal_ingot.png"
})
-- Check for builtin_item mod and add custom drop code to crystal spikes
if minetest.get_modpath("builtin_item") then
minetest.override_item("ethereal:crystal_spike", {
dropped_step = function(self, pos, dtime)
self.ctimer = (self.ctimer or 0) + dtime
if self.ctimer < 5.0 then return end
self.ctimer = 0
if self.node_inside
and self.node_inside.name ~= "default:water_source" then
return
end
local objs = minetest.get_objects_inside_radius(pos, 0.8)
if not objs or #objs ~= 2 then return end
local crystal, mese, ent = nil, nil, nil
for k, obj in pairs(objs) do
ent = obj:get_luaentity()
if ent and ent.name == "__builtin:item" then
if ent.itemstring == "default:mese_crystal 2"
and not mese then
mese = obj
elseif ent.itemstring == "ethereal:crystal_spike 2"
and not crystal then
crystal = obj
end
end
end
if mese and crystal then
mese:remove()
crystal:remove()
minetest.add_item(pos, "ethereal:crystal_ingot")
return false
end
end
})
end
minetest.register_craft({
type = "shapeless",
output = "ethereal:crystal_ingot",
recipe = {
"default:mese_crystal", "ethereal:crystal_spike",
"ethereal:crystal_spike", "default:mese_crystal", "bucket:bucket_water"
},
replacements = {{"bucket:bucket_water", "bucket:bucket_empty"}}
})
-- Crystal Block
minetest.register_node("ethereal:crystal_block", {
description = S("Crystal Block"),
tiles = {"ethereal_crystal_block.png"},
light_source = 9,
is_ground_content = false,
groups = {cracky = 1, level = 2, puts_out_fire = 1, cools_lava = 1},
sounds = default.node_sound_glass_defaults()
})
minetest.register_craft({
output = "ethereal:crystal_block",
recipe = {
{"ethereal:crystal_ingot", "ethereal:crystal_ingot", "ethereal:crystal_ingot"},
{"ethereal:crystal_ingot", "ethereal:crystal_ingot", "ethereal:crystal_ingot"},
{"ethereal:crystal_ingot", "ethereal:crystal_ingot", "ethereal:crystal_ingot"}
}
})
minetest.register_craft({
output = "ethereal:crystal_ingot 9",
recipe = {{"ethereal:crystal_block"}}
})
-- Crystal Sword (Powerful wee beastie)
minetest.register_tool("ethereal:sword_crystal", {
description = S("Crystal Sword"),
inventory_image = "ethereal_crystal_sword.png",
wield_image = "ethereal_crystal_sword.png",
tool_capabilities = {
full_punch_interval = 0.6,
max_drop_level = 1,
groupcaps = {
snappy = {
times = {[1] = 1.70, [2] = 0.70, [3] = 0.25},
uses = 50,
maxlevel = 3
}
},
damage_groups = {fleshy = 10}
},
groups = {sword = 1},
sound = {breaks = "default_tool_breaks"}
})
minetest.register_craft({
output = "ethereal:sword_crystal",
recipe = {
{"ethereal:crystal_ingot"},
{"ethereal:crystal_ingot"},
{"default:steel_ingot"}
}
})
-- Crystal Axe
minetest.register_tool("ethereal:axe_crystal", {
description = S("Crystal Axe"),
inventory_image = "ethereal_crystal_axe.png",
wield_image = "ethereal_crystal_axe.png",
tool_capabilities = {
full_punch_interval = 0.8,
max_drop_level = 1,
groupcaps = {
choppy = {
times = {[1] = 2.00, [2] = 0.80, [3] = 0.40},
uses = 40,
maxlevel = 3
}
},
damage_groups = {fleshy = 7}
},
groups = {axe = 1},
sound = {breaks = "default_tool_breaks"}
})
minetest.register_craft({
output = "ethereal:axe_crystal",
recipe = {
{"ethereal:crystal_ingot", "ethereal:crystal_ingot"},
{"ethereal:crystal_ingot", "default:steel_ingot"},
{"", "default:steel_ingot"}
}
})
minetest.register_craft({
output = "ethereal:axe_crystal",
recipe = {
{"ethereal:crystal_ingot", "ethereal:crystal_ingot"},
{"default:steel_ingot", "ethereal:crystal_ingot"},
{"default:steel_ingot", ""}
}
})
-- Crystal Pick (This will last a while)
minetest.register_tool("ethereal:pick_crystal", {
description = S("Crystal Pickaxe"),
inventory_image = "ethereal_crystal_pick.png",
wield_image = "ethereal_crystal_pick.png",
tool_capabilities = {
full_punch_interval = 0.7,
max_drop_level = 3,
groupcaps={
cracky = {
times = {[1] = 1.8, [2] = 0.8, [3] = 0.40},
uses = 40,
maxlevel = 3
}
},
damage_groups = {fleshy = 6}
},
groups = {pickaxe = 1},
sound = {breaks = "default_tool_breaks"}
})
minetest.register_craft({
output = "ethereal:pick_crystal",
recipe = {
{"ethereal:crystal_ingot", "ethereal:crystal_ingot", "ethereal:crystal_ingot"},
{"", "default:steel_ingot", ""},
{"", "default:steel_ingot", ""}
}
})
-- dig override for crystal shovel's silk touch ability
local old_handle_node_drops = minetest.handle_node_drops
function minetest.handle_node_drops(pos, drops, digger)
-- are we holding Crystal Shovel?
if not digger
or digger:get_wielded_item():get_name() ~= "ethereal:shovel_crystal" then
return old_handle_node_drops(pos, drops, digger)
end
local nn = minetest.get_node(pos).name
if minetest.get_item_group(nn, "crumbly") == 0
or minetest.get_item_group(nn, "no_silktouch") == 1 then
return old_handle_node_drops(pos, drops, digger)
end
return old_handle_node_drops(pos, {ItemStack(nn)}, digger)
end
minetest.register_tool("ethereal:shovel_crystal", {
description = S("Crystal Shovel"),
inventory_image = "ethereal_crystal_shovel.png",
wield_image = "ethereal_crystal_shovel.png^[transformR90",
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level = 1,
groupcaps = {
crumbly = {
times = {[1] = 1.10, [2] = 0.50, [3] = 0.30},
uses = 30,
maxlevel = 3
}
},
damage_groups = {fleshy = 4}
},
groups = {shovel = 1},
sound = {breaks = "default_tool_breaks"}
})
minetest.register_craft({
output = "ethereal:shovel_crystal",
recipe = {
{"ethereal:crystal_ingot"},
{"default:steel_ingot"},
{"default:steel_ingot"}
}
})
-- Crystal Gilly Staff (replenishes air supply when used)
minetest.register_tool("ethereal:crystal_gilly_staff", {
description = S("Crystal Gilly Staff"),
inventory_image = "ethereal_crystal_gilly_staff.png",
wield_image = "ethereal_crystal_gilly_staff.png",
on_use = function(itemstack, user, pointed_thing)
if user:get_breath() < 10 then
user:set_breath(10)
end
end
})
minetest.register_craft({
output = "ethereal:crystal_gilly_staff",
recipe = {
{"ethereal:green_moss", "ethereal:gray_moss", "ethereal:fiery_moss"},
{"ethereal:crystal_moss", "ethereal:crystal_ingot", "ethereal:mushroom_moss"},
{"", "ethereal:crystal_ingot", ""}
},
})
-- Add [toolranks] mod support if found
if minetest.get_modpath("toolranks") then
-- Helper function
local function add_tool(name, desc, afteruse)
minetest.override_item(name, {
original_description = desc,
description = toolranks.create_description(desc, 0, 1),
after_use = afteruse and toolranks.new_afteruse
})
end
add_tool("ethereal:pick_crystal", "Crystal Pickaxe", true)
add_tool("ethereal:axe_crystal", "Crystal Axe", true)
add_tool("ethereal:shovel_crystal", "Crystal Shovel", true)
add_tool("ethereal:sword_crystal", "Crystal Sword", true)
end