general
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7e2beca1bd
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update 3d_armor with last fixed backported
* update from https://codeberg.org/minenux/minetest-mod-3d_armor
* Fix armor radiation values were not not summed up
* Closes https://github.com/minetest-mods/3d_armor/issues/136
radiation does not work when using technic armor
* resolve player object in async function again (different globalstep)
due the core.after we need to recall player name
closes https://github.com/minetest-mods/3d_armor/issues/132
* Make all admin armor to protect from drowning
group of water is the same as if you get asfixiate,
admin armor must be protected, this was missing cos the
chessplate already has the armor_water=1 set..
closes https://github.com/minetest-mods/3d_armor/issues/130
* Call custom on_punched functions w/ hitter = nil too
this allows to propagates the nil on custom mods
related to https://github.com/minetest-mods/3d_armor/pull/138#discussion_r1529014373
backported https://github.com/minetest-mods/3d_armor/pull/141
* Don't assume hitter ~= nil in on_punchplayer callback
closes https://github.com/minetest-mods/3d_armor/issues/137
related to https://github.com/minetest/minetest/pull/14319#issuecomment-1989555604
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2024-03-29 17:47:29 -04:00 |