8 Commits

Author SHA1 Message Date
35829d7ca6 default - is_area_protected was renamed from intersects_protection
* backported for working able, renaming compatible function,
  https://github.com/minetest/minetest/pull/7073/files#diff-910f021741edbae068c5577bfc681853791aa6dce900b35305972bf5e24941e5R178
  for engines that already has it enabled, if not just use
  old way function, this backported and enabled
  66372e75d9
  from default game and also from newer engines build-in lua files
* provide both cases based on engine version, newer just call
  the is_area_protected and older just have the code improved,
  with aliasing to the improved code.
2023-08-06 10:09:56 -04:00
e6822f1f49 default - texture redo due upstream origin are optimized better 2023-08-05 23:18:34 -04:00
3b5cbef652 update player model remove vertial 1 node offset on newer engines only
* Player model: Remove vertical 1 node offset for new engines, but
  Required due to the settable player collision box engine feature
  change for MT/MTG v0.5.0 that breaks compatibility with old client
  so due that this commit will added backguard compatibility
* Autodetec minetest versoin engine and provide right model
  character, update player code to provide compatibility with player_api
2023-07-31 01:46:57 -04:00
5527e9d06a opticrush texture images to reduce size media 2023-06-11 06:24:23 -04:00
cd7c4e5949 default - commands - killme - fix mistake is_player conditional 2023-06-08 00:13:42 -04:00
260ff7143a simplified killme/game_commands into default mod 2023-06-07 17:55:05 -04:00
6861a44b60 adapted from player_api: Set eye height property for player model
* backported d4e1bd053e
* Player API: Set eye height property for new player model
2021-12-12 20:15:41 -06:00
97a963aa93 loading mods base - 0.4 based 2021-12-12 20:01:37 -06:00