Added detection of mod player_api agains default

* use aliasing sustitution to use player_api when detected
* backported those to legacy.lua
This commit is contained in:
mckaygerhard 2022-04-14 21:11:48 -04:00
parent 812bb323f6
commit b6d93e76d3

View File

@ -23,3 +23,22 @@ LIGHT_MAX = default.LIGHT_MAX
-- Formspecs
default.gui_suvival_form = default.gui_survival_form
-- Players
if minetest.get_modpath("player_api") then
default.registered_player_models = player_api.registered_models
default.player_register_model = player_api.register_model
default.player_attached = player_api.player_attached
default.player_get_animation = player_api.get_animation
default.player_set_model = player_api.set_model
default.player_set_textures = player_api.set_textures
default.player_set_animation = player_api.set_animation
--else
-- player_api.registered_models = default.registered_player_models
-- player_api.register_model= default.player_register_model
-- player_api.player_attached = default.player_attached
-- player_api.get_animation = default.player_get_animation
-- player_api.set_model = default.player_set_mode
-- player_api.set_textures = default.player_set_textures
-- player_api.set_animation = default.player_set_animation
end