122 lines
2.3 KiB
Lua
Executable File
122 lines
2.3 KiB
Lua
Executable File
mobs:register_mob("mobs:rabbit", {
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type = "animal",
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hp_min = 8,
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hp_max = 10,
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collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.3, 0.2},
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textures = {"mobs_rabbit.png"},
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visual = "mesh",
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mesh = "rabbit.x",
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visual_size = {x=0.5,y=0.5},
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makes_footstep_sound = false,
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walk_velocity = 2,
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armor = 200,
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drops = {
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{name = "mobs:meat_raw",
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chance = 90,
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min = 1,
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max = 2,},
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},
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drawtype = "front",
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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sounds = {
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},
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animation = {
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speed_normal = 30,
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stand_start = 0,
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stand_end = 30,
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walk_start = 40,
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walk_end = 60,
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},
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view_range = 5,
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jump = true,
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step=1,
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passive = true,
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blood_amount = 5,
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blood_offset = 0,
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})
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mobs:register_mob("mobs:rabbit_brown", {
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type = "animal",
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hp_min = 8,
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hp_max = 10,
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collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.3, 0.2},
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textures = {"mobs_rabbit_brown.png"},
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visual = "mesh",
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mesh = "rabbit.x",
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visual_size = {x=0.5,y=0.5},
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makes_footstep_sound = false,
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walk_velocity = 2,
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armor = 200,
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drops = {
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{name = "mobs:meat_raw",
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chance = 1,
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min = 0,
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max = 1,},
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},
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drawtype = "front",
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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sounds = {
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},
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animation = {
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speed_normal = 30,
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stand_start = 0,
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stand_end = 30,
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walk_start = 40,
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walk_end = 60,
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},
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view_range = 5,
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jump = true,
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step=1,
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passive = true,
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blood_amount = 5,
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blood_offset = 0,
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})
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mobs:register_mob("mobs:rabbit_grey", {
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type = "animal",
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hp_min = 8,
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hp_max = 10,
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collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.3, 0.2},
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textures = {"mobs_rabbit_grey.png"},
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visual = "mesh",
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mesh = "rabbit.x",
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visual_size = {x=0.5,y=0.5},
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makes_footstep_sound = false,
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walk_velocity = 2,
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armor = 200,
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drops = {
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{name = "mobs:meat_raw",
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chance = 1,
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min = 0,
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max = 1,},
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},
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drawtype = "front",
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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sounds = {
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},
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animation = {
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speed_normal = 30,
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stand_start = 0,
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stand_end = 30,
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walk_start = 40,
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walk_end = 60,
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},
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view_range = 5,
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jump = true,
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step=1,
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passive = true,
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blood_amount = 5,
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blood_offset = 0,
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})
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mobs:register_spawn("mobs:rabbit", {"default:dirt_with_grass"}, 20, 8, 9000, 3, 31000)
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mobs:register_spawn("mobs:rabbit_brown", {"default:dirt_with_grass"}, 20, 8, 9000, 3, 31000)
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mobs:register_spawn("mobs:rabbit_grey", {"default:dirt_with_grass"}, 20, 8, 9000, 3, 31000)
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