106 lines
3.5 KiB
Lua
106 lines
3.5 KiB
Lua
-- init.lua
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-- workbench minetest mod, by darkrose
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-- Copyright (C) Lisa Milne 2012 <lisa@ltmnet.com>
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--
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-- This program is free software: you can redistribute it and/or modify
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-- it under the terms of the GNU Lesser General Public License as
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-- published by the Free Software Foundation, either version 2.1 of the
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-- License, or (at your option) any later version.
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--
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-- This program is distributed in the hope that it will be useful, but
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-- WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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-- Lesser General Public License for more details.
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--
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-- You should have received a copy of the GNU Lesser General Public
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-- License along with this program. If not, see
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-- <http://www.gnu.org/licenses/>
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-- uncomment the next 6 lines to restrict players to a 2x2 inventory craft grid
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minetest.register_on_joinplayer(function(player)
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player:get_inventory():set_width("craft", 2)
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player:get_inventory():set_size("craft", 4)
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player:set_inventory_formspec("size[8,7.5]"..
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"list[current_player;main;0,3.5;8,4;]"..
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"list[current_player;craft;3,0.5;2,2;]"..
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"list[current_player;craftpreview;6,1;1,1;]")
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end)
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minetest.register_node("workbench:3x3", {
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description = "WorkBench",
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tile_images = {"workbench_3x3_top.png","workbench_3x3_bottom.png","workbench_3x3_side.png"},
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paramtype2 = "facedir",
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groups = {snappy=3,crumbly=3,oddly_breakable_by_hand=3},
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("formspec",
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"size[8,9]"..
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"list[current_name;table;1,1;3,3;]"..
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"list[current_name;dst;5,1;2,2;]"..
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"list[current_player;main;0,5;8,4;]"..
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"button[5,3;2,1;craft;Craft]")
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meta:set_string("infotext", "WorkBench")
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local inv = meta:get_inventory()
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inv:set_size("table", 9)
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inv:set_size("dst", 4)
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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local meta = minetest:get_meta(pos)
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meta:from_table(oldmetadata)
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local inv = meta:get_inventory()
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default.dump_inv(pos,"table",inv)
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default.dump_inv(pos,"dst",inv)
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end,
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on_receive_fields = function (pos, formname, fields, sender)
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if fields.craft then
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local meta = minetest.env:get_meta(pos)
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local inv = meta:get_inventory()
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local tablelist = inv:get_list("table")
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local crafted = nil
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local left_over = nil
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local dst = inv:get_list("dst")
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if tablelist then
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crafted, left_over = minetest.get_craft_result({method = "normal", width = 3, items = tablelist})
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end
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if crafted then
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if crafted.item:get_definition().skill ~= nil then
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-- adjust the quality of the craft item
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--if crafted.item:get_wear() > 0 then
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local probability = skills.get_probability(sender:get_player_name(),SKILL_CRAFTING,crafted.item:get_definition().skill)
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local rangeLow = ( probability - 10 ) / 100
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probability = probability / 100
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local wear = math.floor(50000 - ( 50000 * math.random(rangeLow,probability) ))
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crafted.item:add_wear(wear)
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--end
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end
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if inv:room_for_item("dst", crafted) then
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-- clear the crafting table first
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if left_over then
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inv:set_list("table", left_over.items)
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tablelist = left_over.items
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else
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--inv:set_list("table",nil)
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end
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inv:add_item("dst",crafted.item)
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end
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end
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end
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end,
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})
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minetest.register_craft({
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output = "workbench:3x3",
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recipe = {{"group:wood","group:wood",""},{"group:wood","group:wood",""},{"","",""}},
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})
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