46 lines
1020 B
Lua
Executable File
46 lines
1020 B
Lua
Executable File
-- main `S` code in init.lua
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local S
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S = farming.S
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minetest.register_node(":farming:weed", {
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description = S("Weed"),
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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drawtype = "plantlike",
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tiles = {"farming_weed.png"},
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inventory_image = "farming_weed.png",
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.5+4/16, 0.5}
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},
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},
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groups = {snappy=3, flammable=2,plant=1},
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sounds = default.node_sound_leaves_defaults()
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})
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minetest.register_abm({
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nodenames = {"farming:soil_wet", "farming:soil"},
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interval = 50,
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chance = 10,
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action = function(pos, node)
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if abm_limiter() then return end
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if minetest.find_node_near(pos, 4, {"farming:scarecrow", "farming:scarecrow_light"}) ~= nil then
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return
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end
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pos.y = pos.y+1
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if minetest.get_node(pos).name == "air" then
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node.name = "farming:weed"
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minetest.set_node(pos, node)
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end
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end
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})
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-- ========= FUEL =========
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minetest.register_craft({
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type = "fuel",
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recipe = "farming:weed",
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burntime = 1
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})
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