47 lines
1017 B
Lua
Executable File

mobs:register_mob("mobs:sand_monster", {
type = "monster",
hp_min = 4,
hp_max = 20,
exp_min = 1,
exp_max = 65,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
visual = "mesh",
mesh = "mobs_sand_monster.x",
textures = {"mobs_sand_monster.png"},
visual_size = {x=8,y=8},
makes_footstep_sound = true,
view_range = 15,
walk_velocity = 1.5,
run_velocity = 4.5,
damage = 1,
drops = {
},
light_resistant = true,
armor = 100,
drawtype = "front",
water_damage = 3,
lava_damage = 1,
light_damage = 0,
attack_type = "dogfight",
animation = {
speed_normal = 15,
speed_run = 15,
stand_start = 0,
stand_end = 39,
walk_start = 41,
walk_end = 72,
run_start = 74,
run_end = 105,
punch_start = 74,
punch_end = 105,
},
jump = true,
sounds = {
attack = "mob_attack",
death = "mob_death2",
},
step = 0.5,
})
mobs:register_spawn("mobs:sand_monster", {"default:sand"}, 20, -1, 8000, 4, 31000)
mobs:register_spawn("mobs:sand_monster", {"default:desert_sand"}, 20, -1, 4000, 4, 31000)