59 lines
1.2 KiB
Lua
Executable File
59 lines
1.2 KiB
Lua
Executable File
mobs:register_mob("mobs:tree_monster", {
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type = "monster",
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hp_min = 7,
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hp_max = 33,
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exp_min=2,
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exp_max=75,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
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visual = "mesh",
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mesh = "mobs_tree_monster.x",
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textures = {"mobs_tree_monster.png"},
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visual_size = {x=4.5,y=4.5},
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makes_footstep_sound = true,
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view_range = 15,
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walk_velocity = 1,
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run_velocity = 3,
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damage = 2,
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drops = {
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{name = "default:sapling",
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chance = 60,
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min = 1,
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max = 2,},
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{name = "default:junglesapling",
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chance = 60,
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min = 1,
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max = 2,},
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{name = "default:apple",
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chance = 80,
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min = 1,
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max=3,
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},
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},
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light_resistant = true,
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armor = 100,
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drawtype = "front",
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water_damage = 1,
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lava_damage = 5,
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light_damage = 2,
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disable_fall_damage = true,
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attack_type = "dogfight",
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animation = {
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speed_normal = 15,
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speed_run = 15,
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stand_start = 0,
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stand_end = 24,
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walk_start = 25,
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walk_end = 47,
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run_start = 48,
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run_end = 62,
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punch_start = 48,
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punch_end = 62,
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},
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jump = true,
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sounds = {
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attack = "mob_attack",
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death = "mob_death1",
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},
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step = 0.5,
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})
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mobs:register_spawn("mobs:tree_monster", {"default:leaves", "default:jungleleaves"}, 5, -1, 5000, 3, 31000) |