283 lines
8.0 KiB
Lua
283 lines
8.0 KiB
Lua
local function get_campfire_active_formspec(pos, percent)
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local formspec =
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"size[8,9]"..
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"image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
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(100-percent)..":default_furnace_fire_fg.png]"..
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"list[current_name;fuel;2,3;1,1;]"..
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"list[current_name;src;2,1;1,1;]"..
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"list[current_name;dst;5,1;2,2;]"..
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"list[current_player;main;0,5;8,4;]"
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return formspec
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end
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local campfire_inactive_formspec =
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"size[8,9]"..
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"image[2,2;1,1;default_furnace_fire_bg.png]"..
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"list[current_name;fuel;2,3;1,1;]"..
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"list[current_name;src;2,1;1,1;]"..
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"list[current_name;dst;5,1;2,2;]"..
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"list[current_player;main;0,5;8,4;]"
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minetest.register_node("campfire:campfire", {
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description = "Campfire",
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tiles = {"campfire_campfire.png"},
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use_texture_alpha=true,
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drawtype = "firelike",
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paramtype="light",
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paramtype2="facedir",
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sunlight_propagates = true,
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groups = {dig_immediate=2,flammable=1},
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is_ground_content = false,
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inventory_image = "campfire_campfire.png",
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drop = "",
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walkable=false,
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0.15, 0.5},
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},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", campfire_inactive_formspec)
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local inv = meta:get_inventory()
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inv:set_size("fuel", 1)
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inv:set_size("src", 1)
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inv:set_size("dst", 4)
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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local meta = minetest:get_meta(pos)
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meta:from_table(oldmetadata)
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local inv = meta:get_inventory()
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default.dump_inv(pos,"fuel",inv)
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default.dump_inv(pos,"dst",inv)
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default.dump_inv(pos,"src",inv)
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if listname == "fuel" then
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if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
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return stack:get_count()
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else
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return 0
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end
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elseif listname == "src" then
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print(player:get_player_name().." put item into campfire")
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meta:set_string("owner",player:get_player_name())
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return stack:get_count()
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elseif listname == "dst" then
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return 0
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end
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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if to_list == "fuel" then
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if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
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return count
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else
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return 0
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end
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elseif to_list == "src" then
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return count
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elseif to_list == "dst" then
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return 0
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end
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end,
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})
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minetest.register_node("campfire:campfire_burning", {
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description = "Campfire Burning",
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drawtype = "firelike",
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tiles = {{
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name="campfire_active.png",
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},
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}},
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paramtype = "light",
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paramtype2 = "facedir",
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light_source = 16,
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drop = "",
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groups = {igniter=2,hot=3},
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is_ground_content = false,
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damage_per_second = 2,
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walkable=false,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", campfire_inactive_formspec)
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local inv = meta:get_inventory()
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inv:set_size("fuel", 1)
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inv:set_size("src", 1)
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inv:set_size("dst", 4)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("fuel") then
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return false
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elseif not inv:is_empty("dst") then
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return false
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elseif not inv:is_empty("src") then
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return false
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end
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return true
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if listname == "fuel" then
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if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
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return stack:get_count()
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else
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return 0
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end
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elseif listname == "src" then
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print(player:get_player_name().." put item into campfire")
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meta:set_string("owner",player:get_player_name())
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return stack:get_count()
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elseif listname == "dst" then
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return 0
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end
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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if to_list == "fuel" then
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if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
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return count
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else
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return 0
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end
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elseif to_list == "src" then
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return count
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elseif to_list == "dst" then
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return 0
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end
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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return stack:get_count()
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end
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})
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local function swap_node(pos,name)
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local node = minetest.get_node(pos)
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if node.name == name then
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return
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end
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node.name = name
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minetest.swap_node(pos,node)
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end
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minetest.register_abm({
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nodenames = {"campfire:campfire","campfire:campfire_burning"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local meta = minetest.get_meta(pos)
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for i, name in ipairs({
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"fuel_totaltime",
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"fuel_time",
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"src_totaltime",
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"src_time"
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}) do
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if meta:get_string(name) == "" then
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meta:set_float(name, 0.0)
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end
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end
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local owner = meta:get_string("owner")
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local inv = meta:get_inventory()
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local srclist = inv:get_list("src")
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local cooked = nil
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local aftercooked
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if srclist then
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cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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end
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local was_active = false
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if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
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was_active = true
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meta:set_float("fuel_time", meta:get_float("fuel_time") + 0.25)
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meta:set_float("src_time", meta:get_float("src_time") + 0.25)
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if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
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if inv:room_for_item("dst",cooked.item) then
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-- Put result in "dst" list
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inv:add_item("dst", cooked.item)
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-- take stuff from "src" list
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inv:set_stack("src", 1, aftercooked.items[1])
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end
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meta:set_string("src_time", 0)
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end
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if randomChance(25) then
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local ps_def = {
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amount = 12,
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time = 0.25,
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minpos = {x=pos.x-0.2, y=pos.y-0.2, z=pos.z-0.2},
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maxpos = {x=pos.x+0.2, y=pos.y+0.2, z=pos.z+0.2},
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minvel = {x=0, y=1, z=0},
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maxvel = {x=1, y=2, z=1},
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minacc = {x=-0.5,y=-1,z=-0.5},
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maxacc = {x=0.5,y=1,z=0.5},
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minexptime = 0.1,
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maxexptime = 1,
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minsize = 0.25,
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maxsize = 0.5,
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collisiondetection = false,
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texture = "fire_basic_flame.png"
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}
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minetest.add_particlespawner(ps_def)
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end
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end
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if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
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local percent = math.floor(meta:get_float("fuel_time") /
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meta:get_float("fuel_totaltime") * 100)
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swap_node(pos,"campfire:campfire_burning")
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meta:set_string("formspec",get_campfire_active_formspec(pos, percent))
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if meta:get_int("sound_played") == nil or ( os.time() - meta:get_int("sound_played") ) >= 4 then
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minetest.sound_play("default_furnace",{pos=pos})
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meta:set_string("sound_played",os.time())
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end
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return
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end
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local fuel = nil
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local afterfuel
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local cooked = nil
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local fuellist = inv:get_list("fuel")
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local srclist = inv:get_list("src")
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if srclist then
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cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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end
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if fuellist then
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fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
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end
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if not fuel or fuel.time <= 0 then
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swap_node(pos,"campfire:campfire")
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meta:set_string("formspec", campfire_inactive_formspec)
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return
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end
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meta:set_string("fuel_totaltime", fuel.time)
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meta:set_string("fuel_time", 0)
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inv:set_stack("fuel", 1, afterfuel.items[1])
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end,
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})
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minetest.register_craft({
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type="shapeless",
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output = "campfire:campfire",
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recipe = {"group:stick","group:stick","group:stick","group:tree"}
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})
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