minetest-game-adventuretest/mods/bushes/init.lua

51 lines
1.2 KiB
Lua

local BUSHES = {
"strawberry",
}
local BUSHES_DESCRIPTIONS = {
"Strawberry",
}
for i, bush_name in ipairs(BUSHES) do
minetest.register_node("bushes:" .. bush_name .. "_bush", {
description = BUSHES_DESCRIPTIONS[i] .. " bush",
drawtype = "plantlike",
visual_scale = 1.3,
tiles = { "bushes_" .. bush_name .. "_bush.png" },
inventory_image = "bushes_" .. bush_name .. "_bush.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
drop = 'bushes:' .. bush_name .. ' 4',
groups = { snappy = 3, bush=1},
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_craftitem("bushes:" .. bush_name, {
description = BUSHES_DESCRIPTIONS[i],
inventory_image = "bushes_" .. bush_name .. ".png",
stack_max = 99,
on_use = minetest.item_eat(1),
})
minetest.register_craft({
output = 'bushes:' .. bush_name .. '_bush',
recipe = {
{ 'bushes:' .. bush_name, 'bushes:' .. bush_name, 'bushes:' .. bush_name },
{ 'bushes:' .. bush_name, 'bushes:' .. bush_name, 'bushes:' .. bush_name },
}
})
--[[plantslib:spawn_on_surfaces(
3600,
"bushes:"..bush_name.."_bush",
15,
100,
"default:dirt_with_grass",
"group:bush"
)
]]
end
dofile(minetest.get_modpath('bushes') .. '/cooking.lua')