minetest-game-adventuretest/mods/mg/fill_chests.lua

25 lines
1.8 KiB
Lua

ADD_RCC2 = function( data )
if( data and #data>3 and ( minetest.registered_nodes[ data[1] ] or minetest.registered_items[ data[1] ]) ) then
table.insert( mg_villages.random_chest_content, data );
end
end
minetest.after(5,function()
ADD_RCC2({"farming_plus:bread", 85, 3, 2, chest_storage=1, church=1, library=1, chest_private=1, shelf=1, shed=1, lumberjack=1, hut=1})
ADD_RCC2({"mobs:meat_raw", 70, 2, 2, chest_storage=1, church=1, library=1, chest_private=1, shelf=1, shed=1, lumberjack=1, hut=1})
ADD_RCC2({"bushes:berry_pie_cooked", 80, 4, 3, chest_storage=1, church=1, library=1, chest_private=1, shelf=1, shed=1, lumberjack=1, hut=1})
ADD_RCC2({"throwing:arrow", 30, 1, 3, chest_storage=1, church=1, library=1, chest_private=1, shelf=1, shed=1, lumberjack=1, hut=1})
ADD_RCC2({"farming_plus:pumpkin_bread", 60, 3, 2, chest_storage=1, church=1, library=1, chest_private=1, shelf=1, shed=1, lumberjack=1, hut=1})
ADD_RCC2({"farming_plus:potato_item", 66, 2, 2, chest_storage=1, church=1, library=1, chest_private=1, shelf=1, shed=1, lumberjack=1, hut=1})
ADD_RCC2({"experience:1_exp", 90, 6, 1, chest_storage=1, chest_private=1, shelf=1})
ADD_RCC2({"experience:3_exp", 85, 3, 1, chest_storage=1, chest_private=1, shelf=1})
ADD_RCC2({"experience:6_exp", 60, 2, 1, chest_storage=1, chest_private=1, shelf=1})
ADD_RCC2({"experience:9_exp", 40, 1, 1, chest_storage=1, chest_private=1, shelf=1})
ADD_RCC2({"experience:12_exp", 30, 1, 1, chest_storage=1, chest_private=1, shelf=1})
ADD_RCC2({"default:axe_stone", 20, 1, 0, chest_storage=1, chest_private=1, shelf=1})
ADD_RCC2({"default:axe_steel", 5, 1, 0, chest_storage=1, chest_private=1, shelf=1})
ADD_RCC2({"default:pick_stone", 20, 1, 0, chest_storage=1, chest_private=1, shelf=1})
ADD_RCC2({"default:pick_steel", 5, 1, 0, chest_storage=1, chest_private=1, shelf=1})
end)