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3 Commits
c55a8f8dcd
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95f3980694
Author | SHA1 | Date | |
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95f3980694 | |||
8bdf40b849 | |||
b2feac105a |
@ -5,7 +5,9 @@ minetest.register_chatcommand("affect",{
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privs = {affects=true},
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func = function (name, param)
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local aname, affectid = string.match(param, "([^ ]+) (.+)")
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if ( affects.affectPlayer(aname,affectid) ) then
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if ( aname == nil or aname == "" or affectid == nil or affectid == '' ) then
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minetest.chat_send_player(name, "Syntax: affect <name> <affectid>")
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elseif ( affects.affectPlayer(aname,affectid) ) then
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minetest.chat_send_player(name,aname.." has been affected by "..affects._affects[affectid].name)
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else
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minetest.chat_send_player(name,"Unable to affect "..aname.." with "..affectid)
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@ -638,7 +638,14 @@ end
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function mobs:face_pos(self,pos)
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local s = self.object:getpos()
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local vec = {x=pos.x-s.x, y=pos.y-s.y, z=pos.z-s.z}
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local yaw = math.atan(vec.z/vec.x)+math.pi/2
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local yaw = 0
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if vec.x ~= 0 then
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yaw=math.atan(vec.z/vec.x)+math.pi/2
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else
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if vec.z>0 then
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yaw=math.pi
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end
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end
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if self.drawtype == "side" then
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yaw = yaw+(math.pi/2)
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end
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@ -144,7 +144,14 @@ function mobs.on_step(self,dtime)
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end
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local vec = {x=p.x-s.x, y=p.y-s.y, z=p.z-s.z}
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local yaw = math.atan(vec.z/vec.x)+math.pi/2
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local yaw = 0
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if vec.x ~= 0 then
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yaw=math.atan(vec.z/vec.x)+math.pi/2
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else
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if vec.z>0 then
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yaw=math.pi
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end
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end
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if self.drawtype == "side" then
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yaw = yaw+(math.pi/2)
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end
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@ -223,7 +230,13 @@ function mobs.on_step(self,dtime)
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end
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local vec = {x=p.x-s.x, y=p.y-s.y, z=p.z-s.z}
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local yaw = math.atan(vec.z/vec.x)+math.pi/2
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if vec.x ~= 0 then
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yaw=math.atan(vec.z/vec.x)+math.pi/2
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else
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if vec.z>0 then
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yaw=math.pi
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end
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end
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if self.drawtype == "side" then
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yaw = yaw+(math.pi/2)
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end
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@ -345,7 +358,13 @@ function mobs.on_step(self,dtime)
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self.v_start = false
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else
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local vec = {x=p.x-s.x, y=p.y-s.y, z=p.z-s.z}
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local yaw = math.atan(vec.z/vec.x)+math.pi/2
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if vec.x ~= 0 then
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yaw=math.atan(vec.z/vec.x)+math.pi/2
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else
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if vec.z>0 then
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yaw=math.pi
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end
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end
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if self.drawtype == "side" then
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yaw = yaw+(math.pi/2)
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end
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@ -3,8 +3,12 @@ quests.chest = {}
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quests.chest.go = function(npc,player)
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local inv = player:get_inventory()
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local pos = npc.object:getpos()
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if inv:contains_item("main","farming_plus:flour") and inv:contains_item("main","food:bowl") then
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inv:remove_item("main","farming_plus:flour")
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if (inv:contains_item("main","farming_plus:flour") or inv:contains_item("main","food:flour")) and inv:contains_item("main","food:bowl") then
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if inv:contains_item("main","farming_plus:flour") then
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inv:remove_item("main","farming_plus:flour")
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else
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inv:remove_item("main","food:flour")
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end
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inv:remove_item("main","food:bowl")
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chat.local_chat(pos,"'Thank you very much, take this as a token of my appreciation!'",6)
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local lp = player:getpos()
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