Brandon
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0a24b0b9b2
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Fix fill chests, adjust mg_villages config
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2015-07-21 00:08:59 -05:00 |
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Brandon
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a266d37116
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Update mg_villages, Fix floating buildings bug
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2015-07-20 23:04:55 -05:00 |
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Brandon
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76f76cc2e6
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Switch to mgv7, add mg_villages, add magic flower, finish potion textures, remove moretrees
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2015-07-18 15:15:49 -05:00 |
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Brandon
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825115ea31
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Speed up mapgen
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2015-07-11 16:13:10 -05:00 |
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Brandon
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72289a6a19
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Make all leaves walkable=false climbable=true so you can climb up through the leaves on trees
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2015-07-06 15:08:37 -05:00 |
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Brandon
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ee2a33e005
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Remove some debugging info
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2015-07-06 14:35:29 -05:00 |
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Brandon
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0fe30ace0d
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Fix treasure quest
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2015-07-06 12:49:01 -05:00 |
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Brandon
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7eaa6649b7
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Removed Ambience, and I think since I moved the respository on my system it's marking a lot of stuff as modified
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2015-07-06 12:07:39 -05:00 |
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Brandon
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cbccea7ac5
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More sane depends and load order, trees no longer breakable by hand, removed level from energy formula, start player with steel axe and landrush claims
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2015-06-29 21:56:29 -05:00 |
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Brandon
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74fe55ea09
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Optimizations, fix global variable warnings, update doors mod
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2015-06-26 17:12:10 -05:00 |
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Brandon
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7a1018dd58
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Updated to Blockmen's new hud and hunger mods, lots of little fixes, and honestly it's been so long I don't know what else but there are quite a bit of changes here
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2015-06-13 17:28:25 -05:00 |
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Brandon
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5f72c7553c
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Adjust cavegen to bring caves to surface after last update
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2014-07-09 23:45:19 -05:00 |
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Brandon
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0d6f464099
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Make some ores easier to find
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2014-07-09 23:29:10 -05:00 |
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Brandon
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cf52787ca3
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add cottages mod, add rabbits, add building schematics from random_buildings mod, bug fixes
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2014-06-22 00:03:24 -05:00 |
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Brandon
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46b914e842
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misc adjustments
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2014-05-26 00:49:03 -05:00 |
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Brandon
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de53bd9f3b
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first commit
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2014-05-10 09:35:17 -05:00 |
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