Brandon
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1e6ced3782
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Add icons to mobs, randomseed experiment
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2016-07-15 18:43:29 -05:00 |
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Brandon
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0382ebf627
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Adjust spawner
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2016-07-08 21:33:12 -05:00 |
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Brandon
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63c4d22865
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Fix spawning in solid blocks closes #34
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2016-07-02 14:10:45 -05:00 |
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Brandon
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3dd0d84716
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Update doors mod, add ts_doors
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2016-07-01 13:08:04 -05:00 |
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Brandon
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c75e110d82
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Make things quieter - remove debugging info or move to infostream
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2016-05-20 22:23:04 -05:00 |
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Brandon
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26146c84e7
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I think this commit is forced because I had to reload everything from backup...
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2016-05-06 13:12:41 -05:00 |
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Brandon
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0b6844aa8d
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Allow above ground dungeons, update mg_villages & cottages
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2015-11-29 14:19:23 -06:00 |
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Brandon
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ceb3fe50e5
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Make the origin of the map configurable. The strength of mobs and such will be based on this value instead of 0,0,0
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2015-09-26 13:28:28 -05:00 |
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Brandon
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997843977c
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Add player stats, remove lifetimer from some NPCs
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2015-08-18 23:32:28 -05:00 |
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Brandon
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6114a2adb1
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Poplulate dungeons with goblins, dungeon masters, and treasure. Fix armor hud
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2015-08-14 23:45:41 -05:00 |
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Brandon
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f5a8627bc4
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Remove plot markers, reincorporate mob:spawner blocks
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2015-07-24 22:12:21 -05:00 |
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Brandon
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a266d37116
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Update mg_villages, Fix floating buildings bug
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2015-07-20 23:04:55 -05:00 |
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Brandon
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76f76cc2e6
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Switch to mgv7, add mg_villages, add magic flower, finish potion textures, remove moretrees
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2015-07-18 15:15:49 -05:00 |
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Brandon
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7eaa6649b7
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Removed Ambience, and I think since I moved the respository on my system it's marking a lot of stuff as modified
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2015-07-06 12:07:39 -05:00 |
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Brandon
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cf52787ca3
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add cottages mod, add rabbits, add building schematics from random_buildings mod, bug fixes
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2014-06-22 00:03:24 -05:00 |
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