18 Commits

Author SHA1 Message Date
Brandon
26146c84e7 I think this commit is forced because I had to reload everything from backup... 2016-05-06 13:12:41 -05:00
Brandon
bcf6428c5e Start of lost kid quest 2015-12-27 16:23:39 -06:00
Brandon
8daa1c9a5f Fix some warning messages 2015-12-12 23:57:59 -06:00
Brandon
5ee9720838 Add flowers as decorations 2015-11-29 15:49:43 -06:00
Brandon
6f7bee39e9 Mapgen updates 2015-08-21 22:15:07 -05:00
Brandon
6114a2adb1 Poplulate dungeons with goblins, dungeon masters, and treasure. Fix armor hud 2015-08-14 23:45:41 -05:00
Brandon
0a24b0b9b2 Fix fill chests, adjust mg_villages config 2015-07-21 00:08:59 -05:00
Brandon
a266d37116 Update mg_villages, Fix floating buildings bug 2015-07-20 23:04:55 -05:00
Brandon
76f76cc2e6 Switch to mgv7, add mg_villages, add magic flower, finish potion textures, remove moretrees 2015-07-18 15:15:49 -05:00
Brandon
825115ea31 Speed up mapgen 2015-07-11 16:13:10 -05:00
Brandon
ee2a33e005 Remove some debugging info 2015-07-06 14:35:29 -05:00
Brandon
0fe30ace0d Fix treasure quest 2015-07-06 12:49:01 -05:00
Brandon
7eaa6649b7 Removed Ambience, and I think since I moved the respository on my system it's marking a lot of stuff as modified 2015-07-06 12:07:39 -05:00
Brandon
74fe55ea09 Optimizations, fix global variable warnings, update doors mod 2015-06-26 17:12:10 -05:00
Brandon
7a1018dd58 Updated to Blockmen's new hud and hunger mods, lots of little fixes, and honestly it's been so long I don't know what else but there are quite a bit of changes here 2015-06-13 17:28:25 -05:00
Brandon
cf52787ca3 add cottages mod, add rabbits, add building schematics from random_buildings mod, bug fixes 2014-06-22 00:03:24 -05:00
Brandon
46b914e842 misc adjustments 2014-05-26 00:49:03 -05:00
Brandon
de53bd9f3b first commit 2014-05-10 09:35:17 -05:00