Commit Graph

15 Commits (1e6ced3782528141b5bcb74b258e8694a77b4c3f)

Author SHA1 Message Date
Brandon 1e6ced3782 Add icons to mobs, randomseed experiment 2016-07-15 18:43:29 -05:00
Brandon 0382ebf627 Adjust spawner 2016-07-08 21:33:12 -05:00
Brandon 63c4d22865 Fix spawning in solid blocks closes #34 2016-07-02 14:10:45 -05:00
Brandon 3dd0d84716 Update doors mod, add ts_doors 2016-07-01 13:08:04 -05:00
Brandon c75e110d82 Make things quieter - remove debugging info or move to infostream 2016-05-20 22:23:04 -05:00
Brandon 26146c84e7 I think this commit is forced because I had to reload everything from backup... 2016-05-06 13:12:41 -05:00
Brandon 0b6844aa8d Allow above ground dungeons, update mg_villages & cottages 2015-11-29 14:19:23 -06:00
Brandon ceb3fe50e5 Make the origin of the map configurable. The strength of mobs and such will be based on this value instead of 0,0,0 2015-09-26 13:28:28 -05:00
Brandon 997843977c Add player stats, remove lifetimer from some NPCs 2015-08-18 23:32:28 -05:00
Brandon 6114a2adb1 Poplulate dungeons with goblins, dungeon masters, and treasure. Fix armor hud 2015-08-14 23:45:41 -05:00
Brandon f5a8627bc4 Remove plot markers, reincorporate mob:spawner blocks 2015-07-24 22:12:21 -05:00
Brandon a266d37116 Update mg_villages, Fix floating buildings bug 2015-07-20 23:04:55 -05:00
Brandon 76f76cc2e6 Switch to mgv7, add mg_villages, add magic flower, finish potion textures, remove moretrees 2015-07-18 15:15:49 -05:00
Brandon 7eaa6649b7 Removed Ambience, and I think since I moved the respository on my system it's marking a lot of stuff as modified 2015-07-06 12:07:39 -05:00
Brandon cf52787ca3 add cottages mod, add rabbits, add building schematics from random_buildings mod, bug fixes 2014-06-22 00:03:24 -05:00