Fix hunger not working
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@ -61,7 +61,6 @@ function hunger.handle_node_actions(pos, oldnode, player, ext)
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end
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-- Time based hunger functions
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if minetest.setting_getbool("enable_damage") then
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local hunger_timer = 0
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local health_timer = 0
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local action_timer = 0
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@ -92,6 +91,7 @@ if minetest.setting_getbool("enable_damage") then
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local hunger = pd.get_number(name,"hunger_lvl")
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if hunger > 0 then
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pd.increment(name,"hunger_lvl",-1)
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update_hunger(player, hunger - 1)
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end
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end
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@ -102,7 +102,7 @@ if minetest.setting_getbool("enable_damage") then
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if health_timer > HUNGER_HEALTH_TICK then
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for _,player in ipairs(minetest.get_connected_players()) do
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local name = player:get_player_name()
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local lvl = pd.get(name,"hunger_lvl")
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local lvl = pd.get_number(name,"hunger_lvl")
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local air = player:get_breath() or 0
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local hp = player:get_hp()
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@ -121,8 +121,6 @@ if minetest.setting_getbool("enable_damage") then
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health_timer = 0
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end
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end
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end
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-- food functions
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local food = hunger.food
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