Fix shoot_timer nil value crash

pull/2/head
Brandon 2014-05-26 17:20:07 -05:00
parent 5cdcd61a36
commit cfa59048ab
1 changed files with 1 additions and 1 deletions

View File

@ -101,8 +101,8 @@ minetest.register_craft({
minetest.register_globalstep(function (dtime)
for _,player in ipairs(minetest.get_connected_players()) do
local name = player:get_player_name()
if shoot_timer[name] ~= nil then
local name = player:get_player_name()
shoot_timer[name] = shoot_timer[name] - dtime
else
shoot_timer[name] = 0