If sethome fails run mg_villages spawnplayer function

pull/14/head
Brandon 2015-07-21 23:00:12 -05:00
parent c11959fec2
commit 983b60ba78
2 changed files with 6 additions and 2 deletions

View File

@ -22,8 +22,12 @@ minetest.register_globalstep(adventuretest_globalstep)
local function adventuretest_respawnplayer(player)
energy.respawnplayer(player)
hunger.update_hunger(player, 20)
sethome_respawnplayer(player)
affects.player_died(player)
if sethome_respawnplayer(player) == false then
mg_villages.spawnplayer(player)
end
return true
end
minetest.register_on_respawnplayer(adventuretest_respawnplayer)

View File

@ -1,6 +1,6 @@
local function spawnplayer(player)
function mg_villages.spawnplayer(player)
if( minetest.setting_get("static_spawnpoint")) then
return;
end