Add doors for woods in adventuretest

BadToad2000/master
Brandon 2016-07-08 17:05:58 -05:00
parent 43cede2ff9
commit 829bdd2107
3 changed files with 9 additions and 3 deletions

View File

@ -330,6 +330,8 @@ mg_villages.add_building = function( building_data )
building_data.nodenames = res.nodenames;
building_data.on_constr = res.on_constr;
building_data.after_place_node = res.after_place_node;
building_data.door_a = res.door_a;
building_data.door_b = res.door_b;
if( res.scm_data_cache ) then
building_data.scm_data_cache = res.scm_data_cache;

View File

@ -1,3 +1,4 @@
default
doors
moretrees?
mg?

View File

@ -42,11 +42,14 @@ function ts_doors.register_door(recipe, description, texture)
end
end
ts_doors.register_door("default:aspen_wood" , "Aspen" , "default_aspen_wood.png" )
ts_doors.register_door("default:pine_wood" , "Pine" , "default_pine_wood.png" )
ts_doors.register_door("default:acacia_wood", "Acacia" , "default_acacia_wood.png")
ts_doors.register_door("mg:savannawood" , "Savanna" , "mg_dry_wood.png" )
ts_doors.register_door("mg:pinewood" , "Pine" , "mg_pine_wood.png" )
ts_doors.register_door("default:wood" , "Wooden" , "default_wood.png" )
ts_doors.register_door("default:junglewood" , "Jungle Wood", "default_junglewood.png" )
ts_doors.register_door("default:tree" , "Unfinished Wood", "default_tree.png" )
ts_doors.register_door("default:jungletree" , "Unifished Jungle Wood", "default_jungletree.png" )
ts_doors.register_door("mg:savannatree" , "Unfinished Savanna" , "mg_dry_tree.png" )
ts_doors.register_door("mg:pinetree" , "Unfinished Pine" , "mg_pine_tree.png" )
if(minetest.get_modpath("moretrees")) then