Make dirt and sand monsters avoid fire
parent
a0501747f0
commit
2494b4de49
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@ -43,8 +43,8 @@ mobs:register_mob("mobs:dirt_monster", {
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blood_amount=30,
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blood_offset=.25,
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blood_texture = "default_dirt.png",
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avoid_nodes = {"default:water_source","default:water_flowing"},
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avoid_range = 15,
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avoid_nodes = {"default:water_source","default:water_flowing","default:lava_source","default:lava_flowing","campfire:campfire_burning","fire:basic_flame"},
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avoid_range = 12,
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})
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mobs:register_mob("mobs:dirt_monster2", {
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@ -41,8 +41,8 @@ mobs:register_mob("mobs:sand_monster", {
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death = "mob_death2",
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},
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step = 0.5,
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avoid_nodes = {"default:water_source","default:water_flowing"},
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avoid_range = 15,
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avoid_nodes = {"default:water_source","default:water_flowing","default:lava_source","default:lava_flowing","campfire:campfire_burning","fire:basic_flame"},
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avoid_range = 12,
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})
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mobs:register_spawn("mobs:sand_monster", {"default:sand"}, 20, -1, 8000, 4, 31000)
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mobs:register_spawn("mobs:sand_monster", {"default:desert_sand"}, 20, -1, 4000, 4, 31000)
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