Update sickness to use new hunger mod

pull/6/head
Brandon 2015-06-26 17:53:57 -05:00
parent 23a5350b33
commit 212089c8ac
1 changed files with 9 additions and 12 deletions

View File

@ -21,10 +21,9 @@ local food_poisoning = {
minetest.log("action",name.." pukes")
puke_physics(player)
minetest.sound_play("sickness_puke",{object=player})
if hud.hunger[name] ~= nil then
if hud.hunger[name] > 4 then
hud.hunger[name] = 4
hud.set_hunger(player)
if hunger[name] ~= nil then
if hunger[name].lvl > 4 then
hunger.update_hunger(player,4)
end
if player_energy[name] > 6 then
player_energy[name] = 6
@ -41,10 +40,9 @@ local food_poisoning = {
minetest.log("action",name.." pukes")
puke_physics(player)
minetest.sound_play("sickness_puke",{object=player})
if hud.hunger[name] ~= nil then
if hud.hunger[name] > 4 then
hud.hunger[name] = 4
hud.set_hunger(player)
if hunger[name] ~= nil then
if hunger[name].lvl > 4 then
hunger.update_hunger(player,4)
end
if player_energy[name] > 10 then
player_energy[name] = 10
@ -61,10 +59,9 @@ local food_poisoning = {
minetest.log("action",name.." pukes")
puke_physics(player)
minetest.sound_play("sickness_puke",{object=player})
if hud.hunger[name] ~= nil then
if hud.hunger[name] > 4 then
hud.hunger[name] = 4
hud.set_hunger(player)
if hunger[name] ~= nil then
if hunger[name].lvl > 4 then
hunger.update_hunger(player,4)
end
if player_energy[name] > 16 then
player_energy[name] = 16