add auto wake when punched

pull/2/head
Brandon 2014-05-17 00:55:20 -05:00
parent fe05e9f39b
commit 15737c2185
2 changed files with 13 additions and 2 deletions

View File

@ -197,6 +197,10 @@ minetest.register_globalstep(function(dtime)
elseif controls.LMB then
if player_anim[name] == "lay" or player_anim[name] == "sit" then
player:set_eye_offset({x=0,y=0,z=0},{x=0,y=0,z=0})
if player_sleephuds[name] ~= nil then
player:hud_remove(player_sleephuds[name])
player_sleephuds[name] = nil
end
end
player_set_animation(player, "mine")
else
@ -227,7 +231,14 @@ if minetest.register_on_punchplayer ~= nil then
object = hitter,
})
end
blood_particles(player:getpos(),0.25,27,"mobs_blood.png")
blood_particles(player:getpos(),0.5,27,"mobs_blood.png")
if player_anim[name] == "lay" or player_anim[name] == "sit" then
player:set_eye_offset({x=0,y=0,z=0},{x=0,y=0,z=0})
if player_sleephuds[name] ~= nil then
player:hud_remove(player_sleephuds[name])
player_sleephuds[name] = nil
end
end
end)
end

@ -1 +1 @@
Subproject commit 8653a1491fde10e0764f5c124269f581808231e5
Subproject commit ad07acaccc860d3655f6404d79eb7405ab528e0f