1
0
Loic Blot 2efae3ffd7 [CSM] Client side modding
* rename GameScripting to ServerScripting
* Make getBuiltinLuaPath static serverside
* Add on_shutdown callback
* Add on_receiving_chat_message & on_sending_chat_message callbacks
* ScriptApiBase: use IGameDef instead of Server
  This permits to share common attribute between client & server
* Enable mod security in client side modding without conditions
2017-03-13 23:56:05 +01:00
..
2014-05-08 13:02:04 -04:00
2017-03-13 23:56:05 +01:00
2016-03-06 23:42:04 +00:00
2017-03-11 23:42:19 -08:00
2017-03-13 23:56:05 +01:00