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minetest-engine-multicraft2
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minetest-engine-multicraft2
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builtin
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Matthew I
b29d609b0b
Move chat commands to Lua and remove servercommand.{cpp,h}
...
Commands moved: /me /status /time /shutdown /ban /clearobjects
2012-08-12 16:45:58 +03:00
..
auth.lua
Fix unable to join server first time with a password
2012-04-09 11:24:35 +03:00
builtin.lua
Detached inventory callbacks and reworked node metadata callbacks
2012-07-25 02:36:54 +03:00
chatcommands.lua
Move chat commands to Lua and remove servercommand.{cpp,h}
2012-08-12 16:45:58 +03:00
deprecated.lua
Deprecate minetest.add_to_creative_inventory and use group not_in_creative_inventory instead
2012-07-25 18:05:31 +03:00
detached_inventory.lua
Detached inventory callbacks and reworked node metadata callbacks
2012-07-25 02:36:54 +03:00
item_entity.lua
Check whether node is known before reading definition in __builtin:item:on_step()
2012-07-21 16:36:14 +03:00
item.lua
Allow digging of unknown nodes
2012-08-12 16:04:18 +03:00
misc_helpers.lua
Split builtin.lua to multiple files
2012-04-01 12:38:19 +03:00
misc_register.lua
Deprecate minetest.add_to_creative_inventory and use group not_in_creative_inventory instead
2012-07-25 18:05:31 +03:00
misc.lua
Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a string to aid better inter-object compatibility of code that assumes objects to be players
2012-06-03 22:31:01 +03:00
privileges.lua
Experimental-ish rollback functionality
2012-07-27 02:27:18 +03:00
serialize.lua
Add minetest.serialize() and minetest.deserialize()
2012-06-07 00:05:00 +03:00
static_spawn.lua
Support static_spawnpoint setting
2012-04-09 23:32:13 +03:00