* Move networkcode to a dedicated directory * Rename clientserver.h to network/networkprotocol.h (Better name) and sanitize some includes * Create object NetworkPacket * It stores command (opcode) and data separated * It also stores peer_id * Data reading can be done by using a streaming interface * Change packet routing analysis * Remove old conditional analysis * Now uses function pointed analysis and add connection state ({Client,Server}::handlers) * Connection state permit to categorize condition to handle before analyze packets * Create a handler for depreciated messages, instead of duplicating code
44 lines
1.3 KiB
C++
44 lines
1.3 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#ifndef SERVEROPCODES_HEADER
|
|
#define SERVEROPCODES_HEADER
|
|
|
|
#include "server.h"
|
|
#include "networkprotocol.h"
|
|
#include "toserverpacket.h"
|
|
|
|
enum ToServerConnectionState {
|
|
TOSERVER_STATE_NOT_CONNECTED,
|
|
TOSERVER_STATE_STARTUP,
|
|
TOSERVER_STATE_INGAME,
|
|
TOSERVER_STATE_ALL,
|
|
};
|
|
struct ToServerCommandHandler
|
|
{
|
|
const std::string name;
|
|
ToServerConnectionState state;
|
|
void (Server::*handler)(ToServerPacket* pkt);
|
|
};
|
|
|
|
extern const ToServerCommandHandler toServerCommandTable[TOSERVER_NUM_MSG_TYPES];
|
|
|
|
#endif
|