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minetest-engine-multicraft2/builtin/mainmenu/tab_local_default.lua

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Lua

--Minetest
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
local small_screen = (PLATFORM == "Android" or PLATFORM == "iOS") and not core.settings:get_bool("device_is_tablet")
local function menu_render_worldlist()
local retval = {}
local creative = core.settings:get_bool("creative_mode", false)
local damage = core.settings:get_bool("enable_damage", true)
for _, world in ipairs(menudata.worldlist:get_list()) do
if world.creative_mode == nil or world.enable_damage == nil then
-- There's a built-in menu_worldmt function that can read from
-- world.mt but it would read from the file once for each setting
-- read
local world_conf = Settings(world.path .. DIR_DELIM .. "world.mt")
world.creative_mode = world_conf:get_bool("creative_mode", creative)
world.enable_damage = world_conf:get_bool("enable_damage", damage)
end
retval[#retval + 1] = world.creative_mode and "5" or "4"
retval[#retval + 1] = core.formspec_escape(world.name)
end
return table.concat(retval, ",")
end
local function get_formspec(this)
local index = filterlist.get_current_index(menudata.worldlist,
tonumber(core.settings:get("mainmenu_last_selected_world")))
if not index or index < 1 then
local selected = core.get_table_index("sp_worlds")
if selected ~= nil and selected < #menudata.worldlist:get_list() then
index = selected
else
index = 1
end
end
local space = small_screen and ("\n"):rep(3) or ("\n"):rep(5)
local c_label = utf8.gsub(fgettext("Creative mode"), "(%w)(%w+)",
function(a, b) return utf8.upper(a) .. b end)
local retval =
"style[world_delete,world_create;font_size=*" ..
(small_screen and 1.2 or 1.5) .. "]" ..
btn_style("world_delete", "left") ..
"image_button[-0.12,4.85;3.48,0.9;;world_delete;" .. fgettext("Delete") .. ";true;false]" ..
"image[0.1,5;0.5,0.5;" .. defaulttexturedir_esc .. "gui" .. DIR_DELIM_esc .. "world_delete.png]" ..
btn_style("world_create", "right") ..
"image_button[3.14,4.85;3.48,0.9;;world_create;".. fgettext("Create") .. ";true;false]" ..
"image[3.35,5;0.5,0.5;" .. defaulttexturedir_esc .. "gui" .. DIR_DELIM_esc .. "world_create.png]" ..
btn_style("play") ..
"style[play;font_size=*" .. (small_screen and 2.25 or 3) .. "]" ..
"image_button[6.72,1.43;4.96,1.41;;play;" .. space .. " " ..
fgettext("Play") .. space .. ";true;false]" ..
"image[7,1.63;1,1;" .. defaulttexturedir_esc .. "btn_play_icon.png]" ..
"style[cb_creative_mode;content_offset=0;font_size=*" .. (small_screen and 1.2 or 1.5) ..
";textcolor=#53659C]" ..
"image_button[6.86,3.09;4.65,0.83;" .. defaulttexturedir_esc .. "creative_bg.png;cb_creative_mode;;true;false]" ..
"image[6.96,3.19;0.55,0.55;" .. defaulttexturedir_esc .. "gui" .. DIR_DELIM_esc ..
(core.settings:get_bool("creative_mode") and "checkbox_checked" or "checkbox") .. ".png]" ..
"image_button[7.31,3.09;4.2,0.83;;cb_creative_mode;" .. c_label .. ";true;false]" ..
"background9[0,0;6.5,4.8;" .. defaulttexturedir_esc .. "worldlist_bg.png;false;40]" ..
"tableoptions[background=#0000;border=false]" ..
"tablecolumns[" .. image_column(fgettext("Creative mode")) .. ";text]" ..
scrollbar_style("sp_worlds") ..
"table[0,0;6.28,4.64;sp_worlds;" .. menu_render_worldlist() .. ";" .. index .. "]"
local enable_server = core.settings:get_bool("enable_server")
if enable_server then
retval = retval ..
"checkbox[6.6,5;cb_server;".. fgettext("Create Server") ..";" ..
dump(enable_server) .. "]"
end
if enable_server then
if core.settings:get_bool("server_announce") then
retval = retval ..
"checkbox[9.3,5;cb_server_announce;" .. fgettext("Announce Server") .. ";true]"
end
retval = retval ..
-- Name / Password
"field[6.9,4.6;2.8,0.5;te_playername;" .. fgettext("Name") .. ":;" ..
core.formspec_escape(core.settings:get("name")) .. "]" ..
"pwdfield[9.6,4.6;2.8,0.5;te_passwd;" .. fgettext("Password") .. ":]"
end
return retval
end
local function main_button_handler(this, fields, name)
assert(name == "local_default")
local world_doubleclick = false
if fields["sp_worlds"] ~= nil then
local event = core.explode_table_event(fields["sp_worlds"])
local selected = core.get_table_index("sp_worlds")
if event.type == "DCL" then
world_doubleclick = true
end
if event.type == "CHG" and selected ~= nil then
local world = menudata.worldlist:get_list()[selected]
if world and world.creative_mode ~= nil and
world.enable_damage ~= nil then
core.settings:set_bool("creative_mode", world.creative_mode)
core.settings:set_bool("enable_damage", world.enable_damage)
end
core.settings:set("mainmenu_last_selected_world",
menudata.worldlist:get_raw_index(selected))
return true
end
end
if menu_handle_key_up_down(fields,"sp_worlds","mainmenu_last_selected_world") then
return true
end
if fields["cb_creative_mode"] then
local creative_mode = core.settings:get_bool("creative_mode", false)
core.settings:set_bool("creative_mode", not creative_mode)
core.settings:set_bool("enable_damage", creative_mode)
local selected = core.get_table_index("sp_worlds")
local world = menudata.worldlist:get_list()[selected]
if world then
-- Update the cached values
world.creative_mode = not creative_mode
world.enable_damage = creative_mode
-- Update the settings in world.mt
local world_conf = Settings(world.path .. DIR_DELIM .. "world.mt")
world_conf:set_bool("creative_mode", not creative_mode)
world_conf:set_bool("enable_damage", creative_mode)
world_conf:write()
end
return true
end
if fields["cb_server"] then
core.settings:set("enable_server", fields["cb_server"])
return true
end
if fields["cb_server_announce"] then
core.settings:set("server_announce", fields["cb_server_announce"])
local selected = core.get_table_index("srv_worlds")
menu_worldmt(selected, "server_announce", fields["cb_server_announce"])
return true
end
if fields["play"] ~= nil or world_doubleclick or fields["key_enter"] then
local selected = core.get_table_index("sp_worlds")
gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
core.settings:set("maintab_LAST", "local_default")
core.settings:set("mainmenu_last_selected_world", gamedata.selected_world)
if core.settings:get_bool("enable_server") then
if selected ~= nil and gamedata.selected_world ~= 0 then
gamedata.playername = fields["te_playername"]
gamedata.password = fields["te_passwd"]
gamedata.port = fields["te_serverport"]
gamedata.address = ""
core.settings:set_bool("auto_connect", false)
if fields["port"] ~= nil then
core.settings:set("port",fields["port"])
end
if fields["te_serveraddr"] ~= nil then
core.settings:set("bind_address",fields["te_serveraddr"])
end
--update last game
local world = menudata.worldlist:get_raw_element(gamedata.selected_world)
if world then
core.settings:set("menu_last_game", "default")
end
core.start()
else
gamedata.errormessage =
fgettext("No world created or selected!")
end
else
if selected ~= nil and gamedata.selected_world ~= 0 then
gamedata.singleplayer = true
core.settings:set_bool("auto_connect", true)
core.settings:set("connect_time", os.time())
core.start()
else
gamedata.errormessage =
fgettext("No world created or selected!")
end
return true
end
end
if fields["world_create"] ~= nil then
core.settings:set("menu_last_game", "default")
local create_world_dlg = create_create_world_default_dlg(true)
create_world_dlg:set_parent(this)
this:hide()
create_world_dlg:show()
return true
end
if fields["world_delete"] ~= nil then
local selected = core.get_table_index("sp_worlds")
if selected ~= nil and
selected <= menudata.worldlist:size() then
local world = menudata.worldlist:get_list()[selected]
if world ~= nil and
world.name ~= nil and
world.name ~= "" then
local index = menudata.worldlist:get_raw_index(selected)
local delete_world_dlg = create_delete_world_dlg(world.name,index)
delete_world_dlg:set_parent(this)
this:hide()
delete_world_dlg:show()
end
end
return true
end
if fields["switch_local"] then
this:set_tab("local")
return true
end
--[[if fields["world_configure"] ~= nil then
local selected = core.get_table_index("sp_worlds")
if selected ~= nil then
local configdialog =
create_configure_world_dlg(
menudata.worldlist:get_raw_index(selected))
if (configdialog ~= nil) then
configdialog:set_parent(this)
this:hide()
configdialog:show()
end
end
return true
end]]
end
local function on_change(type, _, _, this)
if (type == "ENTER") then
local gameid = core.settings:get("menu_last_game")
local game = pkgmgr.find_by_gameid(gameid)
if game then
if gameid ~= "default" then
this:set_tab("local")
else
mm_texture.update("singleplayer",game)
menudata.worldlist:set_filtercriteria("default")
-- Update creative_mode and enable_damage settings
local index = filterlist.get_current_index(menudata.worldlist,
tonumber(core.settings:get("mainmenu_last_selected_world")))
local world = menudata.worldlist:get_list()[index] or menudata.worldlist:get_list()[1]
if world then
if world.creative_mode == nil or world.enable_damage == nil then
local world_conf = Settings(world.path .. DIR_DELIM .. "world.mt")
world.creative_mode = world_conf:get_bool("creative_mode")
world.enable_damage = world_conf:get_bool("enable_damage")
end
core.settings:set_bool("creative_mode", world.creative_mode)
core.settings:set_bool("enable_damage", world.enable_damage)
end
end
end
end
end
--------------------------------------------------------------------------------
return {
name = "local_default",
caption = fgettext("Singleplayer"),
cbf_formspec = get_formspec,
cbf_button_handler = main_button_handler,
on_change = on_change
}