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minetest-engine-multicraft2
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minetest-engine-multicraft2
/
builtin
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Perttu Ahola
117f208826
Revert "Use wielditem drawtype for all nodes in item_entity"
...
This reverts commit ffad18e42442fed10c312adc989fc62b74e05896.
2012-11-27 17:32:58 +02:00
..
auth.lua
Fix unable to join server first time with a password
2012-04-09 11:24:35 +03:00
builtin.lua
Move falling to builtin
2012-10-31 19:06:11 +01:00
chatcommands.lua
Fix server crash on /clearpassword
2012-11-20 16:45:30 +01:00
deprecated.lua
Deprecate minetest.add_to_creative_inventory and use group not_in_creative_inventory instead
2012-07-25 18:05:31 +03:00
detached_inventory.lua
Detached inventory callbacks and reworked node metadata callbacks
2012-07-25 02:36:54 +03:00
falling.lua
Fix a bug in falling code where entities get stuck
2012-11-03 18:07:49 +01:00
item_entity.lua
Revert "Use wielditem drawtype for all nodes in item_entity"
2012-11-27 17:32:58 +02:00
item.lua
Add overridable function for handling dropped items from nodes
2012-09-02 19:38:44 +03:00
misc_helpers.lua
Split builtin.lua to multiple files
2012-04-01 12:38:19 +03:00
misc_register.lua
Make air and ignore drop nothing
2012-11-03 18:29:01 +01:00
misc.lua
Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a string to aid better inter-object compatibility of code that assumes objects to be players
2012-06-03 22:31:01 +03:00
privileges.lua
Experimental-ish rollback functionality
2012-07-27 02:27:18 +03:00
serialize.lua
Add minetest.serialize() and minetest.deserialize()
2012-06-07 00:05:00 +03:00
static_spawn.lua
Support static_spawnpoint setting
2012-04-09 23:32:13 +03:00