1
0
minetest-engine-multicraft2/src/object_properties.cpp
luk3yx a7d881cb10 Fix visual = "wielditem" compatibility with MT 0.4.15
MT 0.4.15 is only able to interpret the item name, if an item count or 
metadata is sent in textures then MT 0.4.15 and older would show the 
item as an unknown item.
2022-05-12 10:40:01 +12:00

308 lines
9.5 KiB
C++

/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 3.0 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "object_properties.h"
#include "irrlichttypes_bloated.h"
#include "exceptions.h"
#include "util/serialize.h"
#include "util/basic_macros.h"
#include <sstream>
static const video::SColor NULL_BGCOLOR{0, 1, 1, 1};
ObjectProperties::ObjectProperties()
{
textures.emplace_back("unknown_object.png");
colors.emplace_back(255,255,255,255);
}
std::string ObjectProperties::dump()
{
std::ostringstream os(std::ios::binary);
os << "hp_max=" << hp_max;
os << ", breath_max=" << breath_max;
os << ", physical=" << physical;
os << ", collideWithObjects=" << collideWithObjects;
os << ", collisionbox=" << PP(collisionbox.MinEdge) << "," << PP(collisionbox.MaxEdge);
os << ", visual=" << visual;
os << ", mesh=" << mesh;
os << ", visual_size=" << PP(visual_size);
os << ", textures=[";
for (const std::string &texture : textures) {
os << "\"" << texture << "\" ";
}
os << "]";
os << ", colors=[";
for (const video::SColor &color : colors) {
os << "\"" << color.getAlpha() << "," << color.getRed() << ","
<< color.getGreen() << "," << color.getBlue() << "\" ";
}
os << "]";
os << ", spritediv=" << PP2(spritediv);
os << ", initial_sprite_basepos=" << PP2(initial_sprite_basepos);
os << ", is_visible=" << is_visible;
os << ", makes_footstep_sound=" << makes_footstep_sound;
os << ", automatic_rotate="<< automatic_rotate;
os << ", backface_culling="<< backface_culling;
os << ", glow=" << glow;
os << ", nametag=" << nametag;
os << ", nametag_color=" << "\"" << nametag_color.getAlpha() << "," << nametag_color.getRed()
<< "," << nametag_color.getGreen() << "," << nametag_color.getBlue() << "\" ";
if (nametag_bgcolor)
os << ", nametag_bgcolor=" << "\"" << nametag_color.getAlpha() << "," << nametag_color.getRed()
<< "," << nametag_color.getGreen() << "," << nametag_color.getBlue() << "\" ";
else
os << ", nametag_bgcolor=null ";
os << ", selectionbox=" << PP(selectionbox.MinEdge) << "," << PP(selectionbox.MaxEdge);
os << ", pointable=" << pointable;
os << ", static_save=" << static_save;
os << ", eye_height=" << eye_height;
os << ", zoom_fov=" << zoom_fov;
os << ", use_texture_alpha=" << use_texture_alpha;
os << ", damage_texture_modifier=" << damage_texture_modifier;
os << ", shaded=" << shaded;
os << ", show_on_minimap=" << show_on_minimap;
return os.str();
}
bool ObjectProperties::validate()
{
const char *func = "ObjectProperties::validate(): ";
bool ret = true;
// cf. where serializeString16 is used below
for (u32 i = 0; i < textures.size(); i++) {
if (textures[i].size() > U16_MAX) {
warningstream << func << "texture " << (i+1) << " has excessive length, "
"clearing it." << std::endl;
textures[i].clear();
ret = false;
}
}
if (nametag.length() > U16_MAX) {
warningstream << func << "nametag has excessive length, clearing it." << std::endl;
nametag.clear();
ret = false;
}
if (infotext.length() > U16_MAX) {
warningstream << func << "infotext has excessive length, clearing it." << std::endl;
infotext.clear();
ret = false;
}
if (wield_item.length() > U16_MAX) {
warningstream << func << "wield_item has excessive length, clearing it." << std::endl;
wield_item.clear();
ret = false;
}
return ret;
}
void ObjectProperties::serialize(std::ostream &os, u16 protocol_version) const
{
if (protocol_version > 36)
writeU8(os, 4); // PROTOCOL_VERSION >= 37
else
writeU8(os, 1);
writeU16(os, hp_max);
writeU8(os, physical);
writeF(os, 0.f, protocol_version); // Removed property (weight)
if (protocol_version > 36) {
writeV3F32(os, collisionbox.MinEdge);
writeV3F32(os, collisionbox.MaxEdge);
writeV3F32(os, selectionbox.MinEdge);
writeV3F32(os, selectionbox.MaxEdge);
writeU8(os, pointable);
} else if (pointable) {
writeV3F1000(os, selectionbox.MinEdge);
writeV3F1000(os, selectionbox.MaxEdge);
} else {
// A hack to emulate unpointable objects
for (u8 i = 0; i < 6; i++)
writeF1000(os, 0);
}
// The "wielditem" type isn't exactly the same as "item", however this
// is the most similar compatible option
if (visual == "item" && protocol_version < 37)
os << serializeString16("wielditem");
else
os << serializeString16(visual);
if (protocol_version > 36) {
writeV3F32(os, visual_size);
} else {
writeF1000(os, visual_size.X);
writeF1000(os, visual_size.Y);
}
// MT 0.4.15 and below don't have the wield_item property and expect
// wield_item to be in textures[0].
if (protocol_version < 37 && (visual == "item" || visual == "wielditem") &&
!wield_item.empty()) {
writeU16(os, 1);
// MT 0.4.15 and below only expect the item name, if anything else
// (such as an item count or metadata) is sent then older clients will
// show the object as an unknown item.
const size_t pos = wield_item.find(' ');
if (pos == std::string::npos)
os << serializeString16(wield_item);
else
os << serializeString16(wield_item.substr(0, pos));
} else {
writeU16(os, textures.size());
for (const std::string &texture : textures) {
os << serializeString16(texture);
}
}
writeV2S16(os, spritediv);
writeV2S16(os, initial_sprite_basepos);
writeU8(os, is_visible);
writeU8(os, makes_footstep_sound);
writeF(os, automatic_rotate, protocol_version);
os << serializeString16(mesh);
writeU16(os, colors.size());
for (video::SColor color : colors) {
writeARGB8(os, color);
}
writeU8(os, collideWithObjects);
writeF(os, stepheight, protocol_version);
writeU8(os, automatic_face_movement_dir);
writeF(os, automatic_face_movement_dir_offset, protocol_version);
writeU8(os, backface_culling);
os << serializeString16(nametag);
writeARGB8(os, nametag_color);
writeF(os, automatic_face_movement_max_rotation_per_sec, protocol_version);
os << serializeString16(infotext);
os << serializeString16(wield_item);
writeS8(os, glow);
// Everything after this can use writeF32().
if (protocol_version < 37)
return;
writeU16(os, breath_max);
writeF32(os, eye_height);
writeF32(os, zoom_fov);
writeU8(os, use_texture_alpha);
os << serializeString16(damage_texture_modifier);
writeU8(os, shaded);
writeU8(os, show_on_minimap);
if (!nametag_bgcolor)
writeARGB8(os, NULL_BGCOLOR);
else if (nametag_bgcolor.value().getAlpha() == 0)
writeARGB8(os, video::SColor(0, 0, 0, 0));
else
writeARGB8(os, nametag_bgcolor.value());
// Add stuff only at the bottom.
// Never remove anything, because we don't want new versions of this
}
void ObjectProperties::deSerialize(std::istream &is)
{
int version = readU8(is);
if (version != 1 && version != 4)
throw SerializationError("unsupported ObjectProperties version");
// Another approximate protocol version.
const u16 protocol_version = version == 1 ? 32 : 37;
try {
hp_max = readU16(is);
physical = readU8(is);
readU32(is); // removed property (weight)
collisionbox.MinEdge = readV3F(is, protocol_version);
collisionbox.MaxEdge = readV3F(is, protocol_version);
if (version >= 4) {
selectionbox.MinEdge = readV3F32(is);
selectionbox.MaxEdge = readV3F32(is);
pointable = readU8(is);
} else {
selectionbox.MinEdge = collisionbox.MinEdge;
selectionbox.MaxEdge = collisionbox.MaxEdge;
pointable = true;
}
visual = deSerializeString16(is);
if (version == 1) {
v2f size = readV2F1000(is);
visual_size = v3f(size.X, size.Y, size.X);
} else {
visual_size = readV3F32(is);
}
textures.clear();
u32 texture_count = readU16(is);
for (u32 i = 0; i < texture_count; i++){
textures.push_back(deSerializeString16(is));
}
spritediv = readV2S16(is);
initial_sprite_basepos = readV2S16(is);
is_visible = readU8(is);
makes_footstep_sound = readU8(is);
automatic_rotate = readF(is, protocol_version);
mesh = deSerializeString16(is);
colors.clear();
u32 color_count = readU16(is);
for (u32 i = 0; i < color_count; i++){
colors.push_back(readARGB8(is));
}
collideWithObjects = readU8(is);
stepheight = readF(is, protocol_version);
automatic_face_movement_dir = readU8(is);
automatic_face_movement_dir_offset = readF(is, protocol_version);
backface_culling = readU8(is);
nametag = deSerializeString16(is);
nametag_color = readARGB8(is);
automatic_face_movement_max_rotation_per_sec = readF(is,
protocol_version);
infotext = deSerializeString16(is);
wield_item = deSerializeString16(is);
// The "glow" property exists in MultiCraft 1.
glow = readS8(is);
if (version == 1)
return;
breath_max = readU16(is);
eye_height = readF32(is);
zoom_fov = readF32(is);
use_texture_alpha = readU8(is);
damage_texture_modifier = deSerializeString16(is);
u8 tmp = readU8(is);
if (is.eof())
return;
shaded = tmp;
tmp = readU8(is);
if (is.eof())
return;
show_on_minimap = tmp;
auto bgcolor = readARGB8(is);
if (bgcolor != NULL_BGCOLOR)
nametag_bgcolor = bgcolor;
else
nametag_bgcolor = nullopt;
} catch (SerializationError &e) {}
}