226 lines
5.9 KiB
C++
226 lines
5.9 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 3.0 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#include "irrlichttypes_extrabloated.h"
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#include "modalMenu.h"
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#include "chat.h"
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#include "config.h"
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#include "guiScrollBar.h"
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struct ChatSelection
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{
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ChatSelection() : initialized(false), scroll(0), row(0), row_buf(0),
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line(0), fragment(0), character(0), x_max(false) {};
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void reset() {
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initialized = false;
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scroll = 0;
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row = 0;
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row_buf = 0;
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line = 0;
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fragment = 0;
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character = 0;
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x_max = false;
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}
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bool operator== (const ChatSelection &other) const {
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return (row + scroll == other.row + other.scroll &&
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row_buf == other.row_buf &&
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line == other.line &&
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fragment == other.fragment &&
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character == other.character &&
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x_max == other.x_max);
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}
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bool operator< (const ChatSelection &other) const {
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if (row + scroll != other.row + other.scroll)
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return (row + scroll < other.row + other.scroll);
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if (row_buf != other.row_buf)
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return (row_buf < other.row_buf);
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if (line != other.line)
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return (line < other.line);
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if (fragment != other.fragment)
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return (fragment < other.fragment);
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if (character != other.character)
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return (character < other.character);
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if (x_max != other.x_max)
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return (x_max < other.x_max);
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return false;
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}
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bool operator> (const ChatSelection &other) {
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return other < *this;
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}
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bool operator<= (const ChatSelection &other) {
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return !(*this > other);
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}
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bool operator>= (const ChatSelection &other) {
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return !(*this < other);
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}
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bool operator!= (const ChatSelection &other) const {
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return !this->operator==(other);
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}
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bool initialized;
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int scroll;
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int row;
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int row_buf;
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unsigned int line;
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unsigned int fragment;
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unsigned int character;
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bool x_max;
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};
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class Client;
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class GUIChatConsole : public gui::IGUIElement
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{
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public:
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GUIChatConsole(gui::IGUIEnvironment* env,
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gui::IGUIElement* parent,
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s32 id,
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ChatBackend* backend,
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Client* client,
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IMenuManager* menumgr);
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virtual ~GUIChatConsole();
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// Open the console (height = desired fraction of screen size)
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// This doesn't open immediately but initiates an animation.
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// You should call isOpenInhibited() before this.
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void openConsole(f32 scale);
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bool isOpen() const;
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// Check if the console should not be opened at the moment
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// This is to avoid reopening the console immediately after closing
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bool isOpenInhibited() const;
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// Close the console, equivalent to openConsole(0).
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// This doesn't close immediately but initiates an animation.
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void closeConsole();
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// Set whether to close the console after the user presses enter.
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void setCloseOnEnter(bool close) { m_close_on_enter = close; }
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// Replace actual line when adding the actual to the history (if there is any)
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void replaceAndAddToHistory(const std::wstring &line);
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// Change how the cursor looks
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void setCursor(
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bool visible,
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bool blinking = false,
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f32 blink_speed = 1.0,
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f32 relative_height = 1.0);
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// Irrlicht draw method
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virtual void draw();
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virtual bool OnEvent(const SEvent& event);
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virtual void setVisible(bool visible);
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bool hasFocus();
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bool convertToMouseEvent(
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SEvent &mouse_event, SEvent touch_event) const noexcept;
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bool preprocessEvent(SEvent event);
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bool getAndroidChatOpen() { return m_android_chat_open; }
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void setAndroidChatOpen(bool value) { m_android_chat_open = value; }
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static GUIChatConsole* getChatConsole() { return m_chat_console; }
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private:
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void reformatConsole();
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void recalculateConsolePosition();
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// These methods are called by draw
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void animate(u32 msec);
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void drawBackground();
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void drawText();
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void drawPrompt();
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ChatSelection getCursorPos(s32 x, s32 y);
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irr::core::stringc getSelectedText();
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void createVScrollBar();
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void updateVScrollBar();
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private:
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static GUIChatConsole* m_chat_console;
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ChatBackend* m_chat_backend;
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Client* m_client;
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IMenuManager* m_menumgr;
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// current screen size
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v2u32 m_screensize;
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// used to compute how much time passed since last animate()
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u64 m_animate_time_old;
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// should the console be opened or closed?
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bool m_open = false;
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// should it close after you press enter?
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bool m_close_on_enter = false;
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// current console height [pixels]
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s32 m_height = 0;
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// desired height [pixels]
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f32 m_desired_height = 0.0f;
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// desired height [screen height fraction]
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f32 m_desired_height_fraction = 0.0f;
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// console open/close animation speed [screen height fraction / second]
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f32 m_height_speed = 5.0f;
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// if nonzero, opening the console is inhibited [milliseconds]
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u32 m_open_inhibited = 0;
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// cursor blink frame (16-bit value)
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// cursor is off during [0,32767] and on during [32768,65535]
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u32 m_cursor_blink = 0;
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// cursor blink speed [on/off toggles / second]
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f32 m_cursor_blink_speed = 0.0f;
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// cursor height [line height]
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f32 m_cursor_height = 0.0f;
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// background texture
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video::ITexture *m_background = nullptr;
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// background color (including alpha)
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video::SColor m_background_color = video::SColor(255, 0, 0, 0);
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// font
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gui::IGUIFont *m_font = nullptr;
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v2u32 m_fontsize;
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ChatSelection m_mark_begin;
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ChatSelection m_mark_end;
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bool m_mouse_marking = false;
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bool m_long_press = false;
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ChatSelection m_cursor_press_pos;
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u32 m_scrollbar_width = 0;
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GUIScrollBar *m_vscrollbar = nullptr;
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s32 m_bottom_scroll_pos = 0;
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bool m_android_chat_open = false;
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};
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