66107d66a1
Co-authored-by: sfan5 <sfan5@live.de>
8 lines
116 B
GLSL
8 lines
116 B
GLSL
varying mediump vec2 varTexCoord;
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void main(void)
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{
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varTexCoord = inTexCoord0;
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gl_Position = inVertexPosition;
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}
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