MoNTE48
b90fe6bbc6
Fix position of the infotext
2021-12-04 23:47:06 +01:00
MoNTE48
cca13417fe
iOS: forced saving settings when connecting to the game
2021-12-04 23:47:06 +01:00
sfan5
75d755a331
Reserve vectors before pushing and other code quality changes ( #11161 )
2021-12-04 23:47:06 +01:00
sfan5
991cceaf16
Remove broken timeout behaviour
...
Code that relies on `resend_count` was added in 7ea4a03 and 247a1eb, but never worked.
This was fixed in #11607 which caused the problem to surface.
Hence undo the first commit entirely and change the logic of the second.
2021-12-04 23:47:06 +01:00
sfan5
b7f2ba0da2
Shave off buffer copies in networking code ( #11607 )
2021-12-04 23:47:06 +01:00
luk3yx
1a13324379
Add new functions
2021-12-04 23:47:06 +01:00
MoNTE48
9454597e32
Mobile: improve formspec scaling on large tablets
2021-12-02 10:12:03 +01:00
sfan5
667f1f2a2e
Fix "Could not create ITexture, texture needs to have a non-empty name" warning
2021-11-17 02:49:18 +02:00
MoNTE48
d6b01ab8ef
Revert "Prevent interacting with items out of the hotbar ( #10359 )"
2021-11-16 01:09:50 +02:00
MoNTE48
bd17b2f6d7
Fix compatibility with Irrlicht 1.9-dev
2021-11-04 00:30:52 +01:00
sfence
d40a598fe4
Add min_y and max_y checks for Active Block Modifiers (ABM) ( #11333 )
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This check can be used by ABM to reduce CPU usage.
2021-11-03 23:49:48 +01:00
luk3yx
a3e3f12900
Log approximate RAM usage of mods during startup (with --info)
2021-09-13 12:58:34 +02:00
Vitaliy
40bdb9c609
Pause animations while game is paused ( #10658 )
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Pauses all mesh animations while game is paused.
2021-09-03 21:36:02 +12:00
MoNTE48
95e1e263c6
macOS: minor fixes
2021-08-30 22:53:49 +02:00
luk3yx
22cf4452c6
Make clang-format happy
2021-08-26 12:03:41 +12:00
lhofhansl
1c5ec55215
Fix build for newer versions of GCC ( #11246 )
2021-08-26 11:12:43 +12:00
luk3yx
8c2db140ce
Wipe metadata when placing schematics
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This probably isn't very optimised but it works and doesn't seem to hold
things up a lot (but schematic placing is already quite fast so maybe it
would with larger schematics).
2021-08-11 10:15:18 +02:00
luk3yx
8398d7be17
Add node name to deprecation warnings
2021-08-02 08:33:44 +12:00
MoNTE48
0534d696f7
Merge MultiCraft Legacy changes
2021-07-25 12:06:24 +02:00
luk3yx
b1fa8f8e2b
Fix nametags being shown in first person
2021-07-25 12:06:24 +02:00
luk3yx
8f0dd004f1
Add minetest.load_translation to the main menu API
2021-07-25 12:06:24 +02:00
luk3yx
c0f4228096
Add core.sleep_ms to async main menu API
2021-07-25 12:06:24 +02:00
luk3yx
9bd686216a
Make it compile
2021-07-25 12:06:24 +02:00
luk3yx
1aabc2ca14
Merge tag '5.4.1' into main
...
5.4.1
2021-06-08 10:37:38 +12:00
HybridDog
4fbfe9443b
Add minetest.get_artificial_light and minetest.get_natural_light ( #5680 )
...
Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday).
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-05-10 13:40:25 +02:00
luk3yx
d90bcc66d8
Fix drowning
2021-04-25 08:18:31 +12:00
Jean-Patrick Guerrero
42d1394ea4
Add GUIScene files
2021-04-17 23:52:58 +02:00
Jean-Patrick Guerrero
37278ff7f9
Bunch of optimizations
2021-04-17 21:04:47 +02:00
savilli
ae1d82c325
Fix hud_change and hud_remove after hud_add ( #10997 )
2021-04-09 22:05:22 +02:00
Vitaliy
1c89a07226
Restore minimal normal texture support (for minimap shading)
2021-04-09 22:04:51 +02:00
sfan5
43e262f13e
Don't apply connection timeout limit to locally hosted servers
...
fixes #11085
2021-04-05 16:02:47 +02:00
sfan5
e5f802ab5c
Fix server favorites not saving when client/serverlist/ doesn't exist already ( #11152 )
2021-04-05 16:02:32 +02:00
Lars Müller
847860fc5c
Block & report player self-interaction ( #11137 )
2021-04-05 16:01:27 +02:00
SmallJoker
77e936445f
Protect dropping from far node inventories
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Also changes if/if to switch/case
2021-04-05 16:01:21 +02:00
SmallJoker
41beb74ef7
Protect per-player detached inventory actions
2021-04-05 16:01:15 +02:00
Jean-Patrick Guerrero
27c0663894
Faster scroll_container
2021-03-15 10:45:24 +01:00
Jean-Patrick Guerrero
b5672f20f6
Customizable scrollbar
2021-03-15 10:45:24 +01:00
sfan5
a1e9311253
Fix integer-string conversion for shaders
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closes #10605
2021-02-28 14:57:34 +01:00
Vitaliy
c123af8fc6
Shader support for OpenGL ES 2 devices
...
Co-authored-by: sfan5 <sfan5@live.de>
2021-02-28 14:57:34 +01:00
sfan5
9b59b2f75d
Fix keyWasDown in input handler
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This was changed 291a6b70d674d9003f522b5875a60f7e2753e32b but should have never been done.
2021-02-23 19:41:38 +01:00
DS
4abe4b87b5
Allow overwriting media files of dependencies ( #10752 )
2021-02-23 19:39:15 +01:00
savilli
29681085b9
Fix wrong number of items in allow_metadata_inventory_put/take callbacks ( #10990 )
2021-02-23 19:36:55 +01:00
updatepo.sh
e86fbf9c06
Update minetest.conf.example and dummy translation file
2021-02-23 19:03:34 +01:00
SmallJoker
bce875fada
Minimap: Fix default label translations
2021-02-22 20:25:16 +01:00
Lars Müller
051e4c2b00
Fix wrong reported item counts for inventory actions using Shift-Move ( #10930 )
2021-02-21 20:02:23 +01:00
Wuzzy
e441ab9675
Fix world-aligned node rendering at bottom ( #10742 )
2021-02-19 19:45:36 +01:00
rubenwardy
f85e9ab925
Add nametag background setting and object property ( #10937 )
2021-02-17 19:51:28 +00:00
rubenwardy
a8f6befd39
Fix short_description fallback order ( #10943 )
2021-02-17 18:53:44 +00:00
SmallJoker
7832b6843e
Server-side authority for attached players ( #10952 )
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The server must have authority about attachments. This commit ignores any player movement packets as long they're attached.
2021-02-15 20:41:19 +01:00
sfan5
f018737b06
Fix segfault with invalid texture strings and minimap enabled
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closes #10949
2021-02-14 11:28:02 +01:00