1
0

6330 Commits

Author SHA1 Message Date
Maksim
c71df1d735 Update MultiCraft Font 2022-06-04 17:47:21 +02:00
luk3yx
4765019103 Stop main menu and CSM formspec input errors from crashing the game entirely on Android 2022-05-30 19:50:22 +12:00
Maksim
2d0b2e7ea7 Minor changes and fixes 2022-05-28 15:39:25 +03:00
Lars Müller
00063a721b Slap u64 on everything time-y (#10984) 2022-05-25 19:03:55 +12:00
Maksim
4047be93db Use built-in methods for deletion in RecursiveDelete 2022-05-19 09:14:54 +03:00
Maksim
941fcdd97e TouchScreenGUI: fix rare crash 2022-05-13 02:24:46 +03:00
luk3yx
b23c5b02ba Fix noclip check on servers 2022-05-13 10:58:54 +12:00
luk3yx
a7d881cb10 Fix visual = "wielditem" compatibility with MT 0.4.15
MT 0.4.15 is only able to interpret the item name, if an item count or 
metadata is sent in textures then MT 0.4.15 and older would show the 
item as an unknown item.
2022-05-12 10:40:01 +12:00
DS
635e2893ad Fix client-side performance of chat UI (#11612) 2022-05-11 00:24:52 +03:00
sfan5
0effd2e7a8 Clean up some auth packet handling related code 2022-05-08 17:57:02 +12:00
sfan5
33e2be6bd2 Fix password changing getting stuck if wrong password is entered once 2022-05-08 17:56:57 +12:00
sfan5
686a119e0f Apply disallow_empty_password to password changes too 2022-05-08 17:56:52 +12:00
sfan5
d4b2acdecf Fix race condition in registration leading to duplicate create_auth calls 2022-05-08 17:56:47 +12:00
x2048
b2cf6c7f9c Avoid rendering invisible faces of simple nodeboxes (#12262)
* Skip rendering faces adjacent to opaque nodes
* Cancel out opposite faces of adjacent nodebox nodes of the same type

Fixes #6409
2022-05-05 19:06:36 +12:00
sfan5
cd702ab664 Fix find_nodes_in_area misbehaving with out-of-map coordinates (#11770)
This ensures that no overflows (side-effects) happen within the find_nodes_in_area function by limiting coordinates like done in the map generation code.
2022-05-03 09:51:49 +12:00
SmallJoker
d9bd1bac7b OpenAL: Free buffers on quit 2022-05-02 09:58:41 +03:00
Jude Melton-Houghton
ad2e053f17 Optimize swapping nodes with equivalent lighting 2022-04-30 08:44:25 +12:00
numzero
745b858bae Reset environment metadata if it is unreadable 2022-04-29 23:33:23 +03:00
luk3yx
f91eca1e5e
Add platform information to get_player_information (#50) 2022-04-27 09:24:40 +03:00
luk3yx
e739e47273 Better formspec prepend hack for 0.4 clients 2022-04-18 10:54:21 +12:00
Maksim
98f2fc92df Minor fixes and changes 2022-04-10 13:20:59 +02:00
Maksim
aee23e4940 Minor GUI scaling fixes 2022-04-10 13:20:59 +02:00
Maksim
bbd89e8332 Update Github Actions 2022-04-10 13:20:59 +02:00
Maksim
aea47b3afe TouchScreenGUI: minor fixes 2022-04-09 12:45:35 +02:00
luk3yx
f8f32cc628 Make protocol version <37 compatibility a setting 2022-04-08 18:58:07 +12:00
luk3yx
feb71c65e3
Improve change password UI (#46) 2022-04-01 10:20:19 +02:00
Maksim
f19a76ff3e Few improvements to GUI scaling
Co-Authored-By: Vitaliy <numzer0@yandex.ru>
2022-03-31 17:32:03 +02:00
numzero
82236ebc1d Render pressed as also hovered on touchscreen 2022-03-31 13:53:50 +02:00
Maksim
f8734ade48 Mobile: minor hud scaling improvements 2022-03-17 00:37:13 +02:00
Maksim
f83601b937 TouchScreenGUI: minor improvements 2022-03-17 00:37:13 +02:00
luk3yx
5722b9ad23
Switch to MultiCraft server list (#43)
Co-authored-by: Maksim <MoNTE48@mail.ua>
2022-03-11 08:49:13 +01:00
Maksim
3b200d6e48 Update MainMenu look 2022-03-08 10:23:00 +01:00
Maksim
6950a3b9a1 Fix few GLES issues 2022-03-06 18:42:33 +01:00
Maksim
d08c6f4af7 Remove GLES Normal matrix code
Co-Authored-By: Vitaliy <numzer0@yandex.ru>
2022-03-06 12:04:03 +01:00
numzero
79f889496c Check block mesh existence each frame
Apparently it may be dropped in the meanwhile
2022-03-04 08:12:54 +01:00
Maksim
abd1063cdf Localplayer: fix fall bobbing, disable old move code, fix sneak eye offset 2022-02-27 21:22:50 +01:00
Maksim
46bd318b38 Mobile: remove aux1 holding hack 2022-02-27 16:50:32 +01:00
Bektur
d974b14e2c
Android: handle errors in debug.cpp (#42) 2022-02-27 10:55:50 +01:00
Vitaliy
e0b0513465
Transparency sorting for DrawList and Materials (#41) 2022-02-25 17:23:03 +01:00
Bektur
db273c4645 Android: latest bugfixes and features (#39)
Co-authored-by: Maksim <MoNTE48@mail.ua>
2022-02-20 23:59:43 +01:00
Vitaliy
e03170fb77
Mobile: fix spurious double-taps (#38) 2022-02-17 22:59:57 +02:00
Vitaliy
225c5ea912
Fix wieldmesh transparency (#36)
* Drop bumpmapping support

* Internalize postProcessNodeMesh and drop unused parameters

* Fix wieldmesh transparency
2022-02-16 18:18:23 +02:00
Vitaliy
5eab298e51 Fix fog disable (#24) 2022-02-11 14:29:32 +02:00
TheBrokenRail
5cf79ce632 Touch UI support for desktop builds (#10729) 2022-02-06 22:42:54 +02:00
sfan5
d08faa6e5d Validate staticdata and object property length limits
Some games provide users with enough freedom to create items
with metadata longer than 64KB, preventing this from causing
issues is on them but we'll still do the minimum not to abort
the server if this happens.
2022-02-07 09:25:35 +13:00
Vitaliy
eda0178885
Fix memory leak when CSM blocks inventory opening (#34) 2022-02-04 15:27:13 +02:00
Maksim
2d406b8318 Disable SmokePuff spawn when a entity dies 2022-02-02 20:41:44 +02:00
luk3yx
dae831a223
Generate MT 0.4 character.b3d files at load time
These generated files are kept in RAM and not on disk.
2022-01-28 00:22:13 +01:00
MoNTE48
26a5aed0c4 Mobile: minor fixes 2022-01-27 00:35:15 +01:00
MoNTE48
c4d691600d Re-enable core.get_server_status() 2022-01-27 00:08:42 +01:00