1
0

6000 Commits

Author SHA1 Message Date
Vitaliy
66107d66a1 Shader support for OpenGL ES 2 devices
Co-authored-by: sfan5 <sfan5@live.de>
2021-02-14 09:58:29 +01:00
Lars
9f8c34c357 Remove all bump mapping and parallax occlusion related code. 2021-02-14 09:58:29 +01:00
hecks
924f7353cb Remove "generate normal maps" feature (#10313)
Erase all traces of normal "generation" from fragment shaders
Remove the "feature" from the engine and default config
Remove any leftover documentation of it
2021-02-14 09:58:29 +01:00
mntmn
9b300d4978 shaders: Fix transparency on GC7000L (#10036)
Workaround for the missing GL_ALPHA_TEST implementation in Mesa (etnaviv driver).
2021-02-14 09:58:28 +01:00
numberZero
6797852eec Fast sky with stairs optimization 2021-02-14 09:58:28 +01:00
Vitaliy
ea2ddf2be7 Add Lua UTF-8 lib (#4)
Co-authored-by: MoNTE48 <MoNTE48@mail.ua>
2021-02-14 09:58:28 +01:00
MoNTE48
5d9ca99ad7 Backport MultiCraft TouchScreenGUI improvements 2021-02-14 09:58:28 +01:00
MoNTE48
2aa0400bd2 Backport MultiCraft Engine changes 2021-02-14 09:58:28 +01:00
luk3yx
c9c3087102 Add alternate /announce URL 2021-02-14 09:58:28 +01:00
MoNTE48
ceb81ad42f Backport mapgen_v7p 2021-02-14 09:58:28 +01:00
luk3yx
46a453012d Add client-side SSCSM support. 2021-02-14 09:58:28 +01:00
luk3yx
90211350a5 Add server-side SSCSM support. 2021-02-12 19:13:36 +01:00
luk3yx
7b37f2c1d8 Re-add protocol v25-33 support for servers. 2021-01-19 13:24:17 +01:00
luk3yx
205893620c Re-add support for protocol versions 25-33. 2020-09-03 21:29:12 +02:00
MoNTE48
9cb53652b3 Rename to MultiCraft 2020-09-03 21:29:12 +02:00
MoNTE48
2f9205c23d License upgrade to GNU Lesser General Public License 3.0+ 2020-08-28 18:31:02 +02:00
sfan5
70df3d54f3 Quick workaround for crashing destructor on Mingw32
closes #10137
2020-07-09 22:01:46 +02:00
rubenwardy
42b0d612ef Fix build due to revert error 2020-07-07 19:31:14 +01:00
TheTermos
ebb721a476 Fix player controls only being applied for the first move 2020-07-07 19:09:23 +02:00
rubenwardy
6e4d8de104 Revert "Verify database connection on interval (#9665)"
Fixes #10113

This reverts commit 5c588f89e79e02cba392abe3d00688772321f88b.
2020-07-07 17:50:52 +01:00
Paramat
dc6318b84a
Apply camera smoothing to 'air stepheight' (#10025)
Recent changes to collision code have changed the behaviour of the 'touching_ground'
bool in movement code. This had the effect of disabling camera smoothing when
'air stepheight' occurred when jumping onto a node while pressing forwards against
the node, causing an unpleasant sharp camera movement.

Rewrite the conditions for camera smoothing such that it is applied when jumping.
2020-07-05 23:45:21 +01:00
v-rob
da71313e1d
Don't stop style parsing on unknown property (#10143) 2020-07-03 18:33:23 +02:00
hecktest
7be082f9a8
Fix bone-attached entities (#10015) 2020-06-26 00:06:29 +02:00
Pierre-Yves Rollo
ee6c499ff8
Fix wrong use of guiScalingImageButton in formspecs buttons (#10094) 2020-06-24 11:35:06 +02:00
rubenwardy
4cb18d4874
Fix HTTP API not being available in async mainmenu (#10086) 2020-06-22 14:40:04 +01:00
rubenwardy
0f1f8e4a0f
Add warning when disabling secure.enable_security (#9943) 2020-06-20 13:21:38 +01:00
Maksim
a2199bf622
Android: fix TMPFolder path (#10052) 2020-06-20 12:06:30 +02:00
SmallJoker
57df895cf9 ParticleSpawner: Fix crash when attaching to invisible entity 2020-06-19 19:29:47 +02:00
sfan5
495f7198ef content_cao: Fix behavior of legacy "textures" field for wielditems 2020-06-18 19:36:06 +02:00
rubenwardy
8ebeed53ad
Android: Fix only right strafe working (#10046) 2020-06-18 01:43:43 +01:00
Danila Shutov
3a6dfda358
Make shading of CAOs optional (#10033) 2020-06-16 20:48:31 +01:00
updatepo.sh
0ba19a08b8 Update minetest.conf.example, settings_translation_file.cpp 2020-06-13 23:22:32 +02:00
Lars Müller
e7e065f553
Exposing the zoom key to Lua API (#9903)
Co-authored-by: Raul Ferriz <raul.ferriz@gmail.com>
2020-06-13 22:46:20 +02:00
sfan5
2424dfe007
Server pushing media at runtime (#9961) 2020-06-13 19:03:26 +02:00
luk3yx
982a030f33
Add LevelDB player database (#9982) 2020-06-12 18:54:20 +02:00
sfan5
3f0cbbc372 Use multiple light positions for CAO lighting 2020-06-11 21:13:26 +02:00
sfan5
f89794108c content_cao: Do not expire visuals for texture updates 2020-06-11 21:12:36 +02:00
sfan5
80d9e9c183 Fix build error on Ubuntu 16.04 (again) 2020-06-10 11:46:14 +02:00
sfan5
64380cf92e Fix build error on Ubuntu 16.04 2020-06-10 10:58:13 +02:00
Danila Shutov
fe3e69eb40
Fix broken coloring of wielditems (#9969)
Fixes a regression that appeared in 5.3.0-dev.
2020-06-09 21:38:09 +02:00
Paul Ouellette
b16f841756
LuaItemStack: Add __tostring metamethod (#8785)
* LuaItemStack: Add __tostring metamethod

* Clean up LuaItemStack::checkobject
2020-06-09 19:37:25 +02:00
hecktest
09e285f38c
Fix player-to-object attachment teleport bug (#10008)
Fixes two bugs:

 * The camera offset was not applied to an object while detaching, briefly placing the irrlicht matrixnode in world space.
 *  When attaching, the matrixnode's absolute position was evaluated without evaluating the parent first, resulting in zeroed positions.
2020-06-09 19:36:47 +02:00
MoNTE48
b9f618746c TouchScreenGUI: fix some bugs, cleanup 2020-06-09 19:35:25 +02:00
MoNTE48
0d8e5bf587 TouchScreen Control: fix some bugs, cleanup 2020-06-09 19:35:25 +02:00
Maksim
756dc89ede Fix real keyboard movements on touchscreen devices 2020-06-09 19:35:25 +02:00
MoNTE48
3cee55f2b4 Hide tooltip after ETIE_LEFT_UP (for touch control) 2020-06-09 19:35:25 +02:00
sfan5
0ab580810c Reset touching_ground when in free_move
This corrects local player animation after enabling fly while standing on ground.
2020-06-07 20:45:26 +02:00
Paul Ouellette
09f9e465e7 Fix Lua panic when error() message is not a string 2020-06-07 18:14:40 +02:00
Danila Shutov
fe1f72ab0a
Recalculate mesh normals for CAOs (#10000) 2020-06-07 18:14:00 +02:00
SmallJoker
8fc9e7eb11 GenericCAO: Fix glow not working since a08d18a 2020-06-07 14:17:32 +02:00