unhide list of mods in server list
* close https://codeberg.org/minenux/minetest-engine-multicraft2/issues/45
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@ -100,10 +100,10 @@ void sendAnnounce(AnnounceAction action,
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server["mapgen"] = mg_name;
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server["mapgen"] = mg_name;
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server["privs"] = g_settings->get("default_privs");
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server["privs"] = g_settings->get("default_privs");
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server["can_see_far_names"] = g_settings->getS16("player_transfer_distance") <= 0;
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server["can_see_far_names"] = g_settings->getS16("player_transfer_distance") <= 0;
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/*server["mods"] = Json::Value(Json::arrayValue);
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server["mods"] = Json::Value(Json::arrayValue);
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for (const ModSpec &mod : mods) {
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for (const ModSpec &mod : mods) {
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server["mods"].append(mod.name);
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server["mods"].append(mod.name);
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}*/
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}
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} else if (action == AA_UPDATE) {
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} else if (action == AA_UPDATE) {
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if (lag)
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if (lag)
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server["lag"] = lag;
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server["lag"] = lag;
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