Improve Pause menu
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@ -4362,29 +4362,34 @@ void Game::showPauseMenu()
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os << "formspec_version[1]" << SIZE_TAG
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<< "no_prepend[]"
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<< "bgcolor[#00000060;true]"
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<< "button_exit[3.5," << (ypos++) << ";4,0.5;btn_continue;"
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<< strgettext("Continue") << "]";
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<< "style_type[image_button_exit,image_button;bgimg=gui_button.png;bgimg_middle=20;padding=-5]"
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<< "style_type[image_button_exit,image_button:hovered;bgimg=gui_button_hovered.png;bgimg_middle=20]"
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<< "style_type[image_button_exit,image_button:pressed;bgimg=gui_button_pressed.png;bgimg_middle=20]"
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<< "image_button_exit[3.5," << (ypos++) << ";4,0.9;;btn_continue;"
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<< strgettext("Continue") << ";;false]";
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if (!simple_singleplayer_mode) {
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os << "button[3.5," << (ypos++) << ";4,0.5;btn_change_password;"
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<< strgettext("Change Password") << "]";
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os << "image_button[3.5," << (ypos++) << ";4,0.9;;btn_change_password;"
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<< strgettext("Change Password") << ";;false]";
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}
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#if !defined(__ANDROID__) && !defined(__IOS__)
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#if USE_SOUND
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if (g_settings->getBool("enable_sound")) {
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os << "button_exit[3.5," << (ypos++) << ";4,0.5;btn_sound;"
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<< strgettext("Sound Volume") << "]";
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os << "image_button_exit[3.5," << (ypos++) << ";4,0.9;;btn_sound;"
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<< strgettext("Sound Volume") << ";;false]";
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}
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#endif
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os << "button_exit[3.5," << (ypos++) << ";4,0.5;btn_key_config;"
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<< strgettext("Change Keys") << "]";
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os << "image_button_exit[3.5," << (ypos++) << ";4,0.9;;btn_key_config;"
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<< strgettext("Change Keys") << ";;false]";
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#endif
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os << "button_exit[3.5," << (ypos++) << ";4,0.5;btn_exit_menu;"
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<< strgettext("Exit to Menu") << "]";
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os << "image_button_exit[3.5," << (ypos++) << ";4,0.9;;btn_exit_menu;"
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<< strgettext("Exit to Menu") << ";;false]";
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#ifndef __IOS__
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os << "button_exit[3.5," << (ypos++) << ";4,0.5;btn_exit_os;"
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<< strgettext("Exit to OS") << "]"
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os << "image_button_exit[3.5," << (ypos++) << ";4,0.9;;btn_exit_os;"
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<< strgettext("Exit to OS") << ";;false]";
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#endif
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/* << "textarea[7.5,0.25;3.9,6.25;;" << control_text << ";]"
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<< "textarea[0.4,0.25;3.9,6.25;;" << PROJECT_NAME_C " " VERSION_STRING "\n"
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BIN
textures/base/pack/gui_button.png
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BIN
textures/base/pack/gui_button.png
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After Width: | Height: | Size: 443 B |
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textures/base/pack/gui_button_hovered.png
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textures/base/pack/gui_button_hovered.png
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After Width: | Height: | Size: 443 B |
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textures/base/pack/gui_button_pressed.png
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textures/base/pack/gui_button_pressed.png
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After Width: | Height: | Size: 443 B |
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