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Code modernization: src/m* (part 3)

* empty function
* default constructor/destructor
* for range-based loops
* use emplace_back instead of push_back
* remove some unused headers in some cpp variable
mutilcraft-mt53
Loic Blot 2017-08-19 09:29:55 +02:00
parent b5f7249a7e
commit d382483fa7
No known key found for this signature in database
GPG Key ID: EFAA458E8C153987
11 changed files with 20 additions and 31 deletions

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@ -1925,9 +1925,8 @@ void ServerMap::save(ModifiedState save_level)
// Don't do anything with sqlite unless something is really saved
bool save_started = false;
for(std::map<v2s16, MapSector*>::iterator i = m_sectors.begin();
i != m_sectors.end(); ++i) {
ServerMapSector *sector = (ServerMapSector*)i->second;
for (auto &sector_it : m_sectors) {
ServerMapSector *sector = (ServerMapSector*) sector_it.second;
assert(sector->getId() == MAPSECTOR_SERVER);
if(sector->differs_from_disk || save_level == MOD_STATE_CLEAN) {

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@ -30,7 +30,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mapblock.h"
#include "mapnode.h"
#include "map.h"
#include "content_sao.h"
#include "nodedef.h"
#include "voxelalgorithms.h"
#include "settings.h" // For g_settings

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@ -455,7 +455,7 @@ void transformNodeBox(const MapNode &n, const NodeBox &nodebox,
}
else // NODEBOX_REGULAR
{
boxes.push_back(aabb3f(-BS/2,-BS/2,-BS/2,BS/2,BS/2,BS/2));
boxes.emplace_back(-BS/2,-BS/2,-BS/2,BS/2,BS/2,BS/2);
}
}
@ -764,7 +764,7 @@ void MapNode::deSerializeBulk(std::istream &is, int version,
/*
Legacy serialization
*/
void MapNode::deSerialize_pre22(u8 *source, u8 version)
void MapNode::deSerialize_pre22(const u8 *source, u8 version)
{
if(version <= 1)
{

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@ -300,5 +300,5 @@ struct MapNode
private:
// Deprecated serialization methods
void deSerialize_pre22(u8 *source, u8 version);
void deSerialize_pre22(const u8 *source, u8 version);
};

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@ -32,7 +32,7 @@ struct CachedMapBlockData
int refcount_from_queue = 0;
std::time_t last_used_timestamp = std::time(0);
CachedMapBlockData() {}
CachedMapBlockData() = default;
~CachedMapBlockData();
};
@ -45,7 +45,7 @@ struct QueuedMeshUpdate
v3s16 crack_pos;
MeshMakeData *data = nullptr; // This is generated in MeshUpdateQueue::pop()
QueuedMeshUpdate(){};
QueuedMeshUpdate() = default;
~QueuedMeshUpdate();
};
@ -105,7 +105,7 @@ struct MeshUpdateResult
MapBlockMesh *mesh = nullptr;
bool ack_block_to_server = false;
MeshUpdateResult() {}
MeshUpdateResult() = default;
};
class MeshUpdateThread : public UpdateThread

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@ -18,12 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/
#include "metadata.h"
#include "exceptions.h"
#include "gamedef.h"
#include "log.h"
#include <sstream>
#include "constants.h" // MAP_BLOCKSIZE
#include <sstream>
/*
Metadata
@ -36,7 +31,7 @@ void Metadata::clear()
bool Metadata::empty() const
{
return m_stringvars.size() == 0;
return m_stringvars.empty();
}
size_t Metadata::size() const
@ -54,10 +49,9 @@ bool Metadata::operator==(const Metadata &other) const
if (size() != other.size())
return false;
for (StringMap::const_iterator it = m_stringvars.begin();
it != m_stringvars.end(); ++it) {
if (!other.contains(it->first) ||
other.getString(it->first) != it->second)
for (const auto &sv : m_stringvars) {
if (!other.contains(sv.first) ||
other.getString(sv.first) != sv.second)
return false;
}
@ -102,7 +96,7 @@ const std::string &Metadata::resolveString(const std::string &str, u16 recursion
{
if (recursion <= 1 && str.substr(0, 2) == "${" && str[str.length() - 1] == '}') {
return getString(str.substr(2, str.length() - 3), recursion + 1);
} else {
return str;
}
return str;
}

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@ -27,7 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
class Metadata
{
public:
virtual ~Metadata() {}
virtual ~Metadata() = default;
virtual void clear();
virtual bool empty() const;

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@ -64,7 +64,7 @@ public:
Noise *noise = nullptr;
std::unordered_set<u8> biomes;
Ore() {};
Ore() = default;;
virtual ~Ore();
virtual void resolveNodeNames();
@ -136,7 +136,7 @@ public:
class OreManager : public ObjDefManager {
public:
OreManager(IGameDef *gamedef);
virtual ~OreManager() {}
virtual ~OreManager() = default;
const char *getObjectTitle() const
{

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@ -56,7 +56,7 @@ void SchematicManager::clear()
DecoSchematic *dschem = dynamic_cast<DecoSchematic *>(deco);
if (dschem)
dschem->schematic = NULL;
} catch (std::bad_cast) {
} catch (const std::bad_cast &) {
}
}
@ -68,8 +68,7 @@ void SchematicManager::clear()
Schematic::Schematic()
{
}
= default;
Schematic::~Schematic()

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@ -115,7 +115,6 @@ void MinimapUpdateThread::doUpdate()
void MinimapUpdateThread::getMap(v3s16 pos, s16 size, s16 height)
{
v3s16 region(size, 0, size);
v3s16 pos_min(pos.X - size / 2, pos.Y - height / 2, pos.Z - size / 2);
v3s16 pos_max(pos_min.X + size - 1, pos.Y + height / 2, pos_min.Z + size - 1);
v3s16 blockpos_min = getNodeBlockPos(pos_min);

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@ -19,13 +19,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <cctype>
#include <fstream>
#include <json/json.h>
#include "mods.h"
#include "filesys.h"
#include "log.h"
#include "subgame.h"
#include "settings.h"
#include "convert_json.h"
#include "exceptions.h"
#include "porting.h"
static bool parseDependsLine(std::istream &is,