Improve build configuration options
parent
16fc8b5fc2
commit
aef1332e42
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@ -62,7 +62,7 @@ if(WIN32)
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elseif(APPLE)
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elseif(APPLE)
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# Random placeholders; this isn't usually used and may not work
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# Random placeholders; this isn't usually used and may not work
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# See https://github.com/toabi/minetest-mac/
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# See https://github.com/toabi/minetest-mac/
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set(SHAREDIR "share/${PROJECT_NAME}")
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set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}")
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set(BINDIR "bin")
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set(BINDIR "bin")
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set(DOCDIR "share/doc/${PROJECT_NAME}")
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set(DOCDIR "share/doc/${PROJECT_NAME}")
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set(EXAMPLE_CONF_DIR ${DOCDIR})
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set(EXAMPLE_CONF_DIR ${DOCDIR})
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@ -78,17 +78,58 @@ elseif(UNIX) # Linux, BSD etc
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set(ICONDIR "unix/icons")
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set(ICONDIR "unix/icons")
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set(LOCALEDIR "locale")
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set(LOCALEDIR "locale")
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else()
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else()
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set(SHAREDIR "share/${PROJECT_NAME}")
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set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}")
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set(BINDIR "bin")
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set(BINDIR "${CMAKE_INSTALL_PREFIX}/bin")
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set(DOCDIR "share/doc/${PROJECT_NAME}")
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set(DOCDIR "${CMAKE_INSTALL_PREFIX}/share/doc/${PROJECT_NAME}")
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set(MANDIR "share/man")
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set(MANDIR "${CMAKE_INSTALL_PREFIX}/share/man")
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set(EXAMPLE_CONF_DIR ${DOCDIR})
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set(EXAMPLE_CONF_DIR ${DOCDIR})
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set(XDG_APPS_DIR "share/applications")
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set(XDG_APPS_DIR "${CMAKE_INSTALL_PREFIX}/share/applications")
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set(ICONDIR "share/icons")
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set(ICONDIR "${CMAKE_INSTALL_PREFIX}/share/icons")
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set(LOCALEDIR "share/locale")
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set(LOCALEDIR "${CMAKE_INSTALL_PREFIX}/share/locale")
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endif()
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endif()
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endif()
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endif()
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set(CUSTOM_SHAREDIR "" CACHE STRING "Directory to install data files into")
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if(NOT CUSTOM_SHAREDIR STREQUAL "")
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set(SHAREDIR "${CUSTOM_SHAREDIR}")
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message(STATUS "Using SHAREDIR=${SHAREDIR}")
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endif()
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set(CUSTOM_BINDIR "" CACHE STRING "Directory to install binaries into")
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if(NOT CUSTOM_BINDIR STREQUAL "")
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set(BINDIR "${CUSTOM_BINDIR}")
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message(STATUS "Using BINDIR=${BINDIR}")
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endif()
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set(CUSTOM_DOCDIR "" CACHE STRING "Directory to install documentation into")
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if(NOT CUSTOM_DOCDIR STREQUAL "")
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set(DOCDIR "${CUSTOM_DOCDIR}")
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message(STATUS "Using DOCDIR=${DOCDIR}")
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endif()
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set(CUSTOM_MANDIR "" CACHE STRING "Directory to install manpages into")
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if(NOT CUSTOM_MANDIR STREQUAL "")
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set(MANDIR "${CUSTOM_MANDIR}")
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message(STATUS "Using MANDIR=${MANDIR}")
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endif()
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set(CUSTOM_EXAMPLE_CONF_DIR "" CACHE STRING "Directory to install example config file into")
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if(NOT CUSTOM_EXAMPLE_CONF_DIR STREQUAL "")
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set(EXAMPLE_CONF_DIR "${CUSTOM_EXAMPLE_CONF_DIR}")
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message(STATUS "Using EXAMPLE_CONF_DIR=${EXAMPLE_CONF_DIR}")
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endif()
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set(CUSTOM_XDG_APPS_DIR "" CACHE STRING "Directory to install .desktop files into")
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if(NOT CUSTOM_XDG_APPS_DIR STREQUAL "")
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set(XDG_APPS_DIR "${CUSTOM_XDG_APPS_DIR}")
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message(STATUS "Using XDG_APPS_DIR=${XDG_APPS_DIR}")
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endif()
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set(CUSTOM_ICONDIR "" CACHE STRING "Directory to install icons into")
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if(NOT CUSTOM_ICONDIR STREQUAL "")
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set(ICONDIR "${CUSTOM_ICONDIR}")
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message(STATUS "Using ICONDIR=${ICONDIR}")
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endif()
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set(CUSTOM_LOCALEDIR "" CACHE STRING "Directory to install l10n files into")
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if(NOT CUSTOM_LOCALEDIR STREQUAL "")
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set(LOCALEDIR "${CUSTOM_LOCALEDIR}")
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message(STATUS "Using LOCALEDIR=${LOCALEDIR}")
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endif()
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}")
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}")
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minimal" DESTINATION "${SHAREDIR}/games")
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minimal" DESTINATION "${SHAREDIR}/games")
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set(MINETEST_GAME_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game")
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set(MINETEST_GAME_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game")
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@ -1,10 +1,6 @@
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project(minetest)
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project(minetest)
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cmake_minimum_required( VERSION 2.6 )
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cmake_minimum_required( VERSION 2.6 )
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if(RUN_IN_PLACE)
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add_definitions ( -DRUN_IN_PLACE )
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endif(RUN_IN_PLACE)
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# Set some random things default to not being visible in the GUI
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# Set some random things default to not being visible in the GUI
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mark_as_advanced(EXECUTABLE_OUTPUT_PATH LIBRARY_OUTPUT_PATH)
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mark_as_advanced(EXECUTABLE_OUTPUT_PATH LIBRARY_OUTPUT_PATH)
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mark_as_advanced(JTHREAD_INCLUDE_DIR JTHREAD_LIBRARY)
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mark_as_advanced(JTHREAD_INCLUDE_DIR JTHREAD_LIBRARY)
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@ -139,13 +135,15 @@ else()
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#set(CLIENT_PLATFORM_LIBS -lXxf86vm)
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#set(CLIENT_PLATFORM_LIBS -lXxf86vm)
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# This way Xxf86vm is found on OpenBSD too
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# This way Xxf86vm is found on OpenBSD too
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find_library(XXF86VM_LIBRARY Xxf86vm)
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find_library(XXF86VM_LIBRARY Xxf86vm)
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mark_as_advanced(XXF86VM_LIBRARY)
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set(CLIENT_PLATFORM_LIBS ${CLIENT_PLATFORM_LIBS} ${XXF86VM_LIBRARY})
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set(CLIENT_PLATFORM_LIBS ${CLIENT_PLATFORM_LIBS} ${XXF86VM_LIBRARY})
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endif()
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endif()
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find_package(Jthread REQUIRED)
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find_package(Jthread REQUIRED)
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find_package(Sqlite3 REQUIRED)
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find_package(Sqlite3 REQUIRED)
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# TODO: Create proper find script for Lua
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# Do not use system-wide installation of Lua, because it'll likely be a
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# different version and/or has different build options.
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set(LUA_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/lua/src")
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set(LUA_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/lua/src")
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set(LUA_LIBRARY "lua")
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set(LUA_LIBRARY "lua")
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@ -4,16 +4,18 @@
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#define CMAKE_CONFIG_H
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#define CMAKE_CONFIG_H
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#define CMAKE_PROJECT_NAME "@PROJECT_NAME@"
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#define CMAKE_PROJECT_NAME "@PROJECT_NAME@"
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#define CMAKE_INSTALL_PREFIX "@CMAKE_INSTALL_PREFIX@"
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#define CMAKE_VERSION_STRING "@VERSION_STRING@"
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#define CMAKE_VERSION_STRING "@VERSION_STRING@"
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#define CMAKE_RUN_IN_PLACE @RUN_IN_PLACE@
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#define CMAKE_USE_GETTEXT @USE_GETTEXT@
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#define CMAKE_USE_SOUND @USE_SOUND@
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#define CMAKE_STATIC_SHAREDIR "@SHAREDIR@"
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#ifdef NDEBUG
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#ifdef NDEBUG
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#define CMAKE_BUILD_TYPE "Release"
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#define CMAKE_BUILD_TYPE "Release"
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#else
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#else
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#define CMAKE_BUILD_TYPE "Debug"
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#define CMAKE_BUILD_TYPE "Debug"
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#endif
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#endif
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#define CMAKE_USE_GETTEXT @USE_GETTEXT@
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#define CMAKE_BUILD_INFO "VER=@VERSION_STRING@ BUILD_TYPE="CMAKE_BUILD_TYPE" RUN_IN_PLACE=@RUN_IN_PLACE@ USE_GETTEXT=@USE_GETTEXT@ USE_SOUND=@USE_SOUND@ STATIC_SHAREDIR=@SHAREDIR@"
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#define CMAKE_USE_SOUND @USE_SOUND@
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#define CMAKE_BUILD_INFO "VER=@VERSION_STRING@ BUILD_TYPE="CMAKE_BUILD_TYPE" RUN_IN_PLACE=@RUN_IN_PLACE@ USE_GETTEXT=@USE_GETTEXT@ USE_SOUND=@USE_SOUND@ INSTALL_PREFIX=@CMAKE_INSTALL_PREFIX@"
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#endif
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#endif
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@ -8,9 +8,10 @@
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#define PROJECT_NAME "Minetest"
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#define PROJECT_NAME "Minetest"
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#define VERSION_STRING "unknown"
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#define VERSION_STRING "unknown"
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#define BUILD_TYPE "unknown"
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#define RUN_IN_PLACE 0
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#define USE_GETTEXT 0
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#define USE_GETTEXT 0
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#define USE_SOUND 0
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#define USE_SOUND 0
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#define STATIC_SHAREDIR ""
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#define BUILD_INFO "non-cmake"
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#define BUILD_INFO "non-cmake"
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#ifdef USE_CMAKE_CONFIG_H
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#ifdef USE_CMAKE_CONFIG_H
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@ -19,12 +20,14 @@
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#define PROJECT_NAME CMAKE_PROJECT_NAME
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#define PROJECT_NAME CMAKE_PROJECT_NAME
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#undef VERSION_STRING
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#undef VERSION_STRING
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#define VERSION_STRING CMAKE_VERSION_STRING
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#define VERSION_STRING CMAKE_VERSION_STRING
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#undef BUILD_INFO
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#undef RUN_IN_PLACE
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#define BUILD_INFO CMAKE_BUILD_INFO
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#define RUN_IN_PLACE CMAKE_RUN_IN_PLACE
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#undef USE_GETTEXT
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#undef USE_GETTEXT
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#define USE_GETTEXT CMAKE_USE_GETTEXT
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#define USE_GETTEXT CMAKE_USE_GETTEXT
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#undef USE_SOUND
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#undef USE_SOUND
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#define USE_SOUND CMAKE_USE_SOUND
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#define USE_SOUND CMAKE_USE_SOUND
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#undef STATIC_SHAREDIR
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#define STATIC_SHAREDIR CMAKE_STATIC_SHAREDIR
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#undef BUILD_INFO
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#undef BUILD_INFO
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#define BUILD_INFO CMAKE_BUILD_INFO
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#define BUILD_INFO CMAKE_BUILD_INFO
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#endif
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#endif
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@ -45,6 +45,7 @@ if(DEFAULT_DLOPEN)
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else()
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else()
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option(LUA_USE_DLOPEN "Enable dlopen support." OFF)
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option(LUA_USE_DLOPEN "Enable dlopen support." OFF)
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endif()
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endif()
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mark_as_advanced(LUA_USE_DLOPEN)
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if(DEFAULT_POSIX)
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if(DEFAULT_POSIX)
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else()
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else()
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@ -55,6 +56,7 @@ if(DEFAULT_ANSI)
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else()
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else()
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option(LUA_ANSI "Disable non-ansi features." OFF)
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option(LUA_ANSI "Disable non-ansi features." OFF)
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endif()
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endif()
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mark_as_advanced(LUA_ANSI)
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#
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#
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# Lua version
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# Lua version
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@ -878,7 +878,7 @@ int main(int argc, char *argv[])
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// Initialize debug streams
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// Initialize debug streams
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#define DEBUGFILE "debug.txt"
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#define DEBUGFILE "debug.txt"
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#ifdef RUN_IN_PLACE
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#if RUN_IN_PLACE
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std::string logfile = DEBUGFILE;
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std::string logfile = DEBUGFILE;
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#else
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#else
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std::string logfile = porting::path_user+DIR_DELIM+DEBUGFILE;
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std::string logfile = porting::path_user+DIR_DELIM+DEBUGFILE;
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@ -962,7 +962,7 @@ int main(int argc, char *argv[])
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// Legacy configuration file location
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// Legacy configuration file location
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filenames.push_back(porting::path_user +
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filenames.push_back(porting::path_user +
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DIR_DELIM + ".." + DIR_DELIM + "minetest.conf");
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DIR_DELIM + ".." + DIR_DELIM + "minetest.conf");
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#ifdef RUN_IN_PLACE
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#if RUN_IN_PLACE
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// Try also from a lower level (to aid having the same configuration
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// Try also from a lower level (to aid having the same configuration
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// for many RUN_IN_PLACE installs)
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// for many RUN_IN_PLACE installs)
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filenames.push_back(porting::path_user +
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filenames.push_back(porting::path_user +
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@ -29,6 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "filesys.h"
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#include "filesys.h"
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#include "log.h"
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#include "log.h"
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#include "util/string.h"
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#include "util/string.h"
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#include <list>
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#ifdef __APPLE__
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#ifdef __APPLE__
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#include "CoreFoundation/CoreFoundation.h"
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#include "CoreFoundation/CoreFoundation.h"
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@ -154,7 +155,7 @@ bool detectMSVCBuildDir(char *c_path)
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void initializePaths()
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void initializePaths()
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{
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{
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#ifdef RUN_IN_PLACE
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#if RUN_IN_PLACE
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/*
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/*
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Use relative paths if RUN_IN_PLACE
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Use relative paths if RUN_IN_PLACE
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*/
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*/
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@ -252,19 +253,41 @@ void initializePaths()
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#elif defined(linux)
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#elif defined(linux)
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#include <unistd.h>
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#include <unistd.h>
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char buf[BUFSIZ];
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memset(buf, 0, BUFSIZ);
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// Get path to executable
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// Get path to executable
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assert(readlink("/proc/self/exe", buf, BUFSIZ-1) != -1);
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std::string bindir = "";
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{
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char buf[BUFSIZ];
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memset(buf, 0, BUFSIZ);
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assert(readlink("/proc/self/exe", buf, BUFSIZ-1) != -1);
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pathRemoveFile(buf, '/');
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bindir = buf;
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}
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pathRemoveFile(buf, '/');
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// Find share directory from these.
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// It is identified by containing the subdirectory "builtin".
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std::list<std::string> trylist;
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std::string static_sharedir = STATIC_SHAREDIR;
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if(static_sharedir != "" && static_sharedir != ".")
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trylist.push_back(static_sharedir);
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trylist.push_back(bindir + "/../share/" + PROJECT_NAME);
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trylist.push_back(bindir + "/..");
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path_share = std::string(buf) + "/../share/" + PROJECT_NAME;
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for(std::list<std::string>::const_iterator i = trylist.begin();
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//path_share = std::string(INSTALL_PREFIX) + "/share/" + PROJECT_NAME;
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i != trylist.end(); i++)
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if (!fs::PathExists(path_share)) {
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{
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dstream<<"WARNING: system-wide share not found at \""<<path_share<<"\"";
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const std::string &trypath = *i;
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path_share = std::string(buf) + "/..";
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if(!fs::PathExists(trypath) || !fs::PathExists(trypath + "/builtin")){
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dstream<<"WARNING: Using \""<<path_share<<"\" instead."<<std::endl;
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dstream<<"WARNING: system-wide share not found at \""
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<<trypath<<"\""<<std::endl;
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continue;
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}
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// Warn if was not the first alternative
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if(i != trylist.begin()){
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dstream<<"WARNING: system-wide share found at \""
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<<trypath<<"\""<<std::endl;
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}
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path_share = trypath;
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break;
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}
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}
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path_user = std::string(getenv("HOME")) + "/." + PROJECT_NAME;
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path_user = std::string(getenv("HOME")) + "/." + PROJECT_NAME;
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#elif defined(__FreeBSD__)
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#elif defined(__FreeBSD__)
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path_share = std::string(INSTALL_PREFIX) + "/share/" + PROJECT_NAME;
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path_share = STATIC_SHAREDIR;
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path_user = std::string(getenv("HOME")) + "/." + PROJECT_NAME;
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path_user = std::string(getenv("HOME")) + "/." + PROJECT_NAME;
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#endif
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#endif
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