Defaultsettings: Add dungeons and jungles flags. Update conf.example
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@ -298,17 +298,6 @@
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#fallback_font_size = 15
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#fallback_font_size = 15
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#fallback_font_shadow = 1
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#fallback_font_shadow = 1
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#fallback_font_shadow_alpha = 128
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#fallback_font_shadow_alpha = 128
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# Override language. When no value is provided (default) system language is used.
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# Check "locale" directory for the list of available translations.
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#language =
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#main_menu_script =
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#main_menu_game_mgr = 0
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#main_menu_mod_mgr = 1
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#modstore_download_url = https://forum.minetest.net/media/
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#modstore_listmods_url = https://forum.minetest.net/mmdb/mods/
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#modstore_details_url = https://forum.minetest.net/mmdb/mod/*/
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# Makes DirectX work with LuaJIT. Disable if it causes troubles.
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#high_precision_fpu = true
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#
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#
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# Server stuff
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# Server stuff
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@ -447,12 +436,24 @@
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# try reducing it, but don't reduce it to a number below double of targeted
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# try reducing it, but don't reduce it to a number below double of targeted
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# client number.
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# client number.
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#max_packets_per_iteration = 1024
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#max_packets_per_iteration = 1024
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# Enable/disable IPv6
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# Enable/disable IPv6
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#enable_ipv6 = true
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#enable_ipv6 = true
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# Enable/disable running an IPv6 server. An IPv6 server may be restricted
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# Enable/disable running an IPv6 server. An IPv6 server may be restricted
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# to IPv6 clients, depending on system configuration.
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# to IPv6 clients, depending on system configuration.
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# Ignored if bind_address is set.
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# Ignored if bind_address is set.
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#ipv6_server = false
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#ipv6_server = false
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#main_menu_script =
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#main_menu_game_mgr = 0
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#main_menu_mod_mgr = 1
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#modstore_download_url = https://forum.minetest.net/media/
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#modstore_listmods_url = https://forum.minetest.net/mmdb/mods/
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#modstore_details_url = https://forum.minetest.net/mmdb/mod/*/
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# Makes DirectX work with LuaJIT. Disable if it causes troubles.
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#high_precision_fpu = true
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# Override language. When no value is provided (default) system language is used.
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# Check "locale" directory for the list of available translations.
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#language =
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#
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#
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# Physics stuff
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# Physics stuff
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@ -485,15 +486,16 @@
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# Global map generation attributes. Currently supported: trees, caves, flat, dungeons, light.
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# Global map generation attributes. Currently supported: trees, caves, flat, dungeons, light.
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# Flags that are not specified in the flag string are not modified from the default.
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# Flags that are not specified in the flag string are not modified from the default.
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# To explicitly turn off a flag, prepend "no" to the beginning, e.g. nolight.
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# To explicitly turn off a flag, prepend "no" to the beginning, e.g. nolight.
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#mg_flags = trees, caves, light
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#mg_flags = trees, caves, dungeons, light
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# Enable/disable floating dungeons and dungeon slices
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# Enable/disable floating dungeons and dungeon slices
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#enable_floating_dungeons = true
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#enable_floating_dungeons = true
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# Map generation attributes specific to Mapgen V6.
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# Map generation attributes specific to Mapgen V6.
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# Currently supported: jungles, biomeblend, mudflow, snowbiomes.
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# Currently supported: jungles, biomeblend, mudflow, snowbiomes.
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# When snowbiomes are enabled jungles are enabled, the jungles flag is ignored.
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# When snowbiomes are enabled jungles are enabled and the jungles flag is ignored.
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#mgv6_spflags = biomeblend, mudflow
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#mgv6_spflags = jungles, biomeblend, mudflow
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# Controls size of deserts and beaches in Mapgen V6
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# Controls size of deserts and beaches in Mapgen V6
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# When snowbiomes are enabled 'mgv6_freq_desert' is ignored.
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#mgv6_freq_desert = 0.45
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#mgv6_freq_desert = 0.45
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#mgv6_freq_beach = 0.15
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#mgv6_freq_beach = 0.15
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@ -295,7 +295,8 @@ void set_default_settings(Settings *settings)
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settings->setDefault("mg_name", "v6");
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settings->setDefault("mg_name", "v6");
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settings->setDefault("water_level", "1");
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settings->setDefault("water_level", "1");
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settings->setDefault("chunksize", "5");
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settings->setDefault("chunksize", "5");
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settings->setDefault("mg_flags", "");
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settings->setDefault("mg_flags", "dungeons");
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settings->setDefault("mgv6_spflags", "jungles");
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settings->setDefault("enable_floating_dungeons", "true");
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settings->setDefault("enable_floating_dungeons", "true");
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// IPv6
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// IPv6
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