Give the online lua mainmenu also the client_list and mods (#8691)
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@ -167,7 +167,10 @@ core.get_favorites(location) -> list of favorites (possible in async calls)
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name = <server name/nil>,
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address = <address of server/nil>,
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port = <port>
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clients_list = <array of clients/nil>
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mods = <array of mods/nil>
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},
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...
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}
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core.delete_favorite(id, location) -> success
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@ -406,6 +406,37 @@ int ModApiMainMenu::l_get_favorites(lua_State *L)
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lua_settable(L, top_lvl2);
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}
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if (server["clients_list"].isArray()) {
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unsigned int index_lvl2 = 1;
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lua_pushstring(L, "clients_list");
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lua_newtable(L);
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int top_lvl3 = lua_gettop(L);
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for (const Json::Value &client : server["clients_list"]) {
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lua_pushnumber(L, index_lvl2);
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std::string topush = client.asString();
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lua_pushstring(L, topush.c_str());
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lua_settable(L, top_lvl3);
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index_lvl2++;
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}
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lua_settable(L, top_lvl2);
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}
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if (server["mods"].isArray()) {
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unsigned int index_lvl2 = 1;
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lua_pushstring(L, "mods");
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lua_newtable(L);
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int top_lvl3 = lua_gettop(L);
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for (const Json::Value &mod : server["mods"]) {
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lua_pushnumber(L, index_lvl2);
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std::string topush = mod.asString();
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lua_pushstring(L, topush.c_str());
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lua_settable(L, top_lvl3);
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index_lvl2++;
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}
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lua_settable(L, top_lvl2);
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}
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lua_settable(L, top);
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index++;
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}
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