Properly handle mod name conflicts
parent
2f4a92d701
commit
6b2023dc3e
18
src/mods.cpp
18
src/mods.cpp
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@ -21,8 +21,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <queue>
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#include <fstream>
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#include <sstream>
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#include <map>
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#include "filesys.h"
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#include "strfnd.h"
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#include "log.h"
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// Get a dependency-sorted list of ModSpecs
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core::list<ModSpec> getMods(core::list<std::string> &modspaths)
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@ -31,6 +33,8 @@ core::list<ModSpec> getMods(core::list<std::string> &modspaths)
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std::queue<ModSpec> mods_satisfied;
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core::list<ModSpec> mods_unsorted;
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core::list<ModSpec> mods_sorted;
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// name, path: For detecting name conflicts
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std::map<std::string, std::string> mod_names;
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for(core::list<std::string>::Iterator i = modspaths.begin();
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i != modspaths.end(); i++){
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std::string modspath = *i;
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@ -40,6 +44,19 @@ core::list<ModSpec> getMods(core::list<std::string> &modspaths)
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continue;
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std::string modname = dirlist[j].name;
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std::string modpath = modspath + DIR_DELIM + modname;
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// Detect mod name conflicts
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{
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std::map<std::string, std::string>::const_iterator i;
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i = mod_names.find(modname);
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if(i != mod_names.end()){
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std::string s;
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infostream<<"WARNING: Mod name conflict detected: "
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<<std::endl
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<<"Already loaded: "<<i->second<<std::endl
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<<"Will not load: "<<modpath<<std::endl;
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continue;
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}
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}
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std::set<std::string> depends;
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std::ifstream is((modpath+DIR_DELIM+"depends.txt").c_str(),
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std::ios_base::binary);
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@ -54,6 +71,7 @@ core::list<ModSpec> getMods(core::list<std::string> &modspaths)
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mods_unsorted.push_back(spec);
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if(depends.empty())
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mods_satisfied.push(spec);
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mod_names[modname] = modpath;
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}
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}
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// Sort by depencencies
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@ -881,9 +881,9 @@ Server::Server(
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std::string builtinpath = porting::path_data + DIR_DELIM + "builtin.lua";
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// Add default global mod search path
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m_modspaths.push_back(porting::path_data + DIR_DELIM + "mods");
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m_modspaths.push_front(porting::path_data + DIR_DELIM + "mods");
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// Add world mod search path
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m_modspaths.push_back(mapsavedir + DIR_DELIM + "mods");
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m_modspaths.push_front(mapsavedir + DIR_DELIM + "mods");
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// Initialize scripting
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